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Seedance 2.0

Absurd comedy shot on a phone: at a village pond a crocodile catches a ball a person threw and throws it back

Prompt

[Style]
Realistic handheld mobile phone short video, absurd animal interaction comedy.

Natural daylight, standard mobile phone wide-angle lens, slight handheld shake, presenting the authentic presence of accidentally capturing a sudden event. The overall look is not a movie advertisement, animation, game footage, or polished commercial CG.

[Duration and Aspect Ratio]
Approximately 13 seconds, 3:4 vertical screen.
Continuous single shot throughout, one-take, no editing, no transitions.

[Scene]
Countryside outdoor pond bank.
The pond water is naturally murky yellow-green; the bank has muddy ground, weeds, fallen leaves, and natural vegetation. Trees and low-lying vegetation are visible on the opposite bank.

Opening maintains a clear long-distance depth composition:
The character is in the foreground at the bottom of the frame.
A wide stretch of bank ground is kept between the character and the waterline.
The middle is a large area of intact pond water.
The crocodile is in the deep part of the pond at the upper middle of the frame.

The crocodile starts about 7 to 10 meters away from the character and at least 5 meters from the near waterline, occupying only about 8% to 12% of the frame height. There must be a large area of water between the character and the crocodile; no close-range contact is allowed.

[Character]
The character's identity, face shape, features, hairstyle, body proportions, and complete clothing must strictly refer to and remain consistent with the currently uploaded character reference image.
The uploaded image is only used to lock the character identity; do not generate gray-background studio shots, three-view layouts, or multiple identical characters.
No face swapping, clothing changes, or changes in body proportions throughout.

[Core Prop]
Only one small soft ball throughout.
The prop movement relationship is fixed:
Character holds the ball in the right hand
→ Character throws the ball a long distance toward the front of the crocodile
→ The ball lands on the water surface in front of the crocodile's snout
→ The crocodile controls the same ball
→ The ball swims toward the bank with the crocodile
→ The crocodile stands upright and lifts the same ball
→ The crocodile throws the ball back
→ The ball lands on the bank ground near the character's feet
→ The character is startled and retreats quickly.
No second ball, no ball duplication, disappearance, teleportation, or changing direction without contact.

[Filming Method]
The photographer stands about 1.5 to 2 meters behind the character, phone at normal standing height, slightly tilted downward.
Use an approximately 24-28mm equivalent mobile wide-angle lens, maintaining a wide environmental composition while capturing:
The character nearby
The safe bank space between the character and the waterline
The large area of pond water in the middle
The crocodile swimming naturally in the distance
The two complete flight trajectories of the ball.
No telephoto lens to compress space, no digital zoom. The increase in the crocodile's size in the frame must only come from it actually swimming closer.

[Editing Technique]
No editing, no transitions throughout.
The following shots are just action stages within the same continuous take; camera position cannot change.

[Shot 1]
First frame: Character stands on the pond bank in the foreground with their back to the photographer; the crocodile is in the deep pond 7-10 meters away.
The crocodile swims naturally from the first frame, maintaining a normal horizontal posture, head steadily above water, body moving continuously underwater, tail swinging naturally from side to side.
Water surface effects occur simultaneously:
Slight ripples in front of the head
Continuous arc-shaped ripples spreading from both sides of the body
Slender natural wake behind
Reflections on the water surface changing with movement
The crocodile only swims horizontally or diagonally in the distance; it cannot approach the bank prematurely.
Meanwhile, the character holds the ball in their right hand, observing the swimming crocodile. The character turns their head and upper body slightly to follow the crocodile's position, then winds up and throws the ball a long distance toward the front of the crocodile.
The ball follows a clear long parabolic arc across the large expanse of water.
A woman off-camera says briefly in English:
"Look!"
After throwing, the character lowers their center of gravity, leans forward, and continues to observe the ball's landing point.

[Shot 2]
The ball lands on the water surface in front of the crocodile's snout, creating a clear "splash" sound and a small spray.
Startled, the crocodile suddenly twists its body, tail whipping rapidly, creating a distinct splashing sound and white spray.
The crocodile turns from horizontal swimming to facing the character directly and gains control of the same ball.
At this point, the crocodile is still in the distance and cannot appear on the bank instantly.

[Shot 3]
The crocodile carries the same ball and gradually swims toward the bank along the center of the pond.
The approach process lasts several seconds:
Small-scale crocodile in the distance
→ Crosses the large middle water area
→ Frame proportion gradually increases
→ Finally enters the near-shore water.
No teleportation, spatial jumping, or sudden enlargement.
The character gradually stands straight, remaining in the safe bank area to observe.
The woman off-camera says urgently in natural English:
"See, buddy? Don’t get that close again! Come here, quick!"
The woman is always off-camera; no body, arms, shadows, or reflections of her may appear.

[Shot 4]
The crocodile slows down and lifts its head upon reaching the near-shore water.
Action sequence:
Head lifts
→ Chest and abdomen leave the water
→ Torso gradually turns vertical
→ Two crocodile forelimbs are exposed
→ Tail and lower body remain in the water
→ Crocodile maintains a stable upright position.
The same ball is held by the left forelimb throughout.
The crocodile is allowed to perform the absurd upright action, but must maintain the structure of a real crocodile's head, scales, tail, and limbs.

[Shot 5]
After standing upright, the crocodile lifts the soft ball with its left forelimb.
Action must be fully shown:
Controls the ball
→ Lifts forelimb
→ Swings arm forward
→ Ball leaves the forelimb
→ Ball flies toward the bank.
The ball flies in a clear arc toward the character's direction but does not hit the character's body.

[Shot 6]
The ball lands on the bank ground in front of the character's feet, emitting a short cartoon bouncing sound and a slight landing thud.
The ball must not hit the head, face, or body.
Seeing the ball suddenly land at their feet, the character recoils violently, raises their hands, retreats continuously away from the water's edge, and then turns toward the photographer.
The character's expression shifts from surprise to nervousness and grievance; they may emit a short cry or sound with a sobbing tone, but no wounds, pain, or serious injuries are shown.

[Shot 7]
The character continues to cry aggrievedly toward the photographer, maintaining a safe distance from the water.
After throwing the ball, the crocodile lowers its forelimbs, gradually lowers its body, and sinks back into the pond, leaving only its head floating on the water.
The camera produces a natural slight shake, finally stopping on the scene where the character is far from the bank and the crocodile is floating in the water again.

[Sound, Dialogue, and Ambient Sound]
Real-time mobile phone audio throughout, no background music.
Sound sequence includes:
Woman's English voice-over: "Look!"
"Splash" sound of the ball hitting the water
Splashing sound from the crocodile turning
Woman's English voice-over: "See, buddy? Don’t get that close again! Come here, quick!"
Continuous water sounds from the crocodile swimming
Slight wind-breaking sound when the ball is thrown back
Non-verbal cartoon bouncing sound when the ball lands on the bank ground
Short cry or sobbing reaction from the character after being startled.
The woman can only say the two specified English sentences; no new dialogue allowed.

[Mandatory Constraints]
Only one character, one crocodile, and one soft ball throughout.
Character identity and clothing must strictly refer to the uploaded image and remain consistent.
Uploaded image is only for locking character identity and clothing; do not generate three-view layouts.
Character and crocodile must maintain a 7-10 meter distance at the start.
Safe bank space must be maintained between the character and the waterline.
Crocodile must swim naturally from the first frame; no static hovering.
Crocodile cannot turn or counter-attack before the ball hits the water.
Crocodile swimming from the distance to the bank must take several seconds; no teleportation.
Crocodile must stand upright first, then lift the ball, then throw it.
Ball can only land on the ground at the character's feet; it must not hit the head, face, or body.
Character reaction can only show surprise and grievance; no wounds, bleeding, falling, or serious pain.
Woman exists only as a voice-over throughout.
Maintain a continuous handheld mobile phone single shot throughout.
No subtitles, text, watermarks, extra characters, or extra animals.
  • Needs your photo: attach an image to the request — the prompt works with it.
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Model
Seedance 2.0
Format
3/4
Author
@Chengzilhy
Original
x.com ↗

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