Seedance 2.0
A huge reusable rocket with a white winged orbiter is assembled on the launch pad through hard match cuts and lifts off at dawn
Prompt
PROMPT: Use reference:\nNone\nBody:\n[CONDITION DEFINITION]\n15 seconds, 1:1 square, live-action, for sharing. At a gigantic launch facility in bright early morning, a massive reusable space rocket with a white winged orbiter is progressively completed on the launch pad through a rapid series of Hard Match Cuts, then immediately ignites and launches. Start at high speed from the very first frame, entering the first assembly cut within 0.3 seconds. No long empty intro, static buildup, gradual push-in, or fade-in from black. [EDITING TERM DEFINITION] In this prompt, “Hard Match Cut” refers to an editing technique used exclusively for the assembly sequence in the first half. Align the rocket’s central axis, scale, position in frame, and major silhouette across consecutive shots, then use brief occlusions by steel framework, work arms, transport equipment, steam, and similar elements as cues to cut instantly and directly to the next completed stage. The relevant component must be absent immediately before the cut and fully installed in the correct position immediately after it. Do not show parts moving, approaching, floating, mid-connection, intermediate interpolation, morphing, crossfades, dissolves, or smooth automated assembly. When changing camera angles, switch with a regular direct cut, then perform Hard Match Cuts within the new composition. Do not use Hard Match Cuts for altitude jumps after launch; use short jump cuts. [ROCKET DESIGN LOCK] Maintain the same massive reusable space rocket in every shot. A white winged orbiter is mounted to the side of a large central propellant tank in warm tones ranging to orange, with one tall white solid booster symmetrically placed on each side. The winged orbiter has a distinct nose, left and right main wings, a vertical stabilizer, and a rear engine section. Keep the size, placement, silhouette, and colors of the central tank, the two side boosters, and the winged orbiter consistent from assembly through launch. Realistic, heavy, large-scale industrial design. Do not transform it into a small rocket, a simple single-body rocket, or an overly futuristic spacecraft. [SHOT / FLOW] 0.0–0.3 sec|SHOT 1 Immediately show the vast launch pad beneath a bright early-morning sky in an ultra-wide shot. Steel framework passes across the foreground, then Hard Match Cut. 0.3–0.9 sec|SHOT 2 Same central axis. The lower engine cluster and base structure are fully installed. 0.9–1.5 sec|SHOT 3 Hard Match Cut from a brief steam occlusion. The lower section of the central propellant tank is installed. 1.5–2.1 sec|SHOT 4 Hard Match Cut on the same central axis. The central propellant tank is fully assembled to its full height. 2.1–2.7 sec|SHOT 5 Symmetrical front wide shot. A service arm occludes the left side, then Hard Match Cut. The left solid booster is installed. 2.7–3.3 sec|SHOT 6 Same front axis. Transport equipment occludes the right side, then Hard Match Cut. The right solid booster is installed. 3.3–4.2 sec|SHOT 7 Direct cut to a wide side view. Transport equipment passes across the frame, then Hard Match Cut. The completed white winged orbiter is fully secured to the side of the central tank. 4.2–5.1 sec|SHOT 8 Angled wide shot. Two brief Hard Match Cuts show the fuel lines and major service arms installed. 5.1–6.0 sec|SHOT 9 Direct cut to another angled wide shot. Hard Match Cut from a steel framework occlusion. The main structure, support equipment, and piping of the launch tower are complete. 6.0–7.0 sec|SHOT 10 Angled overhead wide shot. Two brief Hard Match Cuts complete the lighting, piping, and steam systems. 7.0–7.8 sec|SHOT 11 A final Hard Match Cut completes the umbilical connections and support equipment, completing the entire launch system. 7.8–8.5 sec|SHOT 12 Briefly and clearly show the completed rocket and launch tower in a front wide shot. No long pause or slow reveal. 8.5–9.3 sec|SHOT 13 The main service arms quickly retract. White steam rapidly builds. 9.3–10.2 sec|SHOT 14 Low ultra-wide angle. Steam and vibrations intensify, building tension just before launch in under one second. 10.2–10.8 sec|SHOT 15 The engines at the bottom flare brightly, immediately giving way to massive orange flames and dense white smoke. 10.8–13.0 sec|SHOT 16 Powerful vertical liftoff. Track rapidly from a low position, keeping the entire rocket in frame. 13.0–15.0 sec|SHOT 17 Short jump cut to a higher altitude. Look up at the rocket accelerating into the blue sky in a wide shot, leaving a long trail of flame and white smoke. Do not make the rocket too small. [CAMERA / COMPOSITION] Use wide shots for most of the video. Vary between low-angle wide shots, symmetrical front wide shots, full-length side wide shots, and angled overhead wide shots. After the launch tower is complete, show the rocket, launch tower, and launch pad together to preserve the immense scale. Use close-ups only momentarily as supplements. Avoid narrow framing, long locked-off shots, and consecutive shots with only the same composition. During launch, maintain a full-body frame in which the wings, central tank, and both side boosters remain identifiable. [LOOK / LIGHTING] Bright early morning, clear blue sky, crisp natural light. Clearly distinguish the white orbiter and boosters, orange central tank, silver-gray equipment, white steam, and orange flames. High-definition, live-action cinematic quality. Precise metalwork, piping, insulation, and a weighty engine design. Vivid, natural colors, clear contrast, rich highlights, and no crushed blacks. Avoid dull gray tones, dark nighttime scenes, blue-black images, murky skies, low contrast, aging facilities, and toy or miniature-like textures. [NEGATIVE / AVOID] Avoid changes to the rocket’s shape, disappearance of wings, changes in the number or placement of boosters, changes in the central tank’s color, or the rocket becoming a different vehicle between assembly and completion. Avoid showing equipment or parts growing out of the ground, extending, melting, floating, or connecting smoothly as if sliding into place. Do not make people the focus. Do not include text, subtitles, numbers, countdown displays, logos, watermarks, or legible signs. [FINAL GOAL] Begin assembly within 0.3 seconds and rapidly complete the same massive space rocket and launch equipment with Hard Match Cuts spaced 0.5–0.9 seconds apart. Maximize editing density in the first half while maintaining a powerful liftoff and rapid ascent from 10.8–15.0 seconds, with intense flames, dense white smoke, and low-angle wide tracking. A 15-second video for sharing that delivers bright, vivid color, immense scale in wide shots, the satisfaction of rapid assembly, and a powerful launch as one continuous sequence.
使用参照:\nなし\n本文:\n[CONDITION DEFINITION]\n15秒、1:1スクエア、実写、共有用。\n明るい早朝の巨大発射施設で、白い翼付き軌道船を備えた巨大な再使用型宇宙ロケットが、Hard Match Cutの高速連打で発射台上に段階的に完成し、そのまま点火して打ち上がる。最初のフレームから高速で開始し、0.3秒以内に最初の組立カットへ入る。長い無人導入、静止した溜め、緩やかなプッシュイン、暗転開始は行わない。\n\n[EDITING TERM DEFINITION]\n本プロンプトの「Hard Match Cut」は、前半の組立工程専用の編集表現。前後のロケット主軸、スケール、画面内位置、主要輪郭を対応させ、鉄骨、作業アーム、搬送設備、蒸気などの短い遮蔽を合図に、次の完成段階へ瞬間的に直接切り替える。カット直前には対象部品が存在せず、カット直後には正しい位置へ完全装着済み。部品の移動、接近、浮遊、接続途中、中間補間、モーフィング、クロスフェード、ディゾルブ、滑らかな自動組立を見せない。カメラ角度を変更するときは通常のdirect cutで切り替え、切替後の構図内でHard Match Cutを行う。打ち上げ後の高度ジャンプにはHard Match Cutを使わず、短いjump cutを使う。\n\n[ROCKET DESIGN LOCK]\n全ショットで同一の巨大な再使用型宇宙ロケットを維持する。白い翼付き軌道船が、暖色系から橙色の大型中央推進タンクの側面に固定され、その左右に白い縦長補助ブースターを1基ずつ対称配置。翼付き軌道船には明確な機首、左右の主翼、垂直尾翼、後部エンジン部がある。中央タンク、左右2基のブースター、翼付き軌道船の大きさ、配置、輪郭、配色を、組立途中から打ち上げまで変えない。現実的で重量感のある大型工業設計。小型ロケット、単純な一本型ロケット、未来的すぎる宇宙船へ変化させない。\n\n[SHOT / FLOW]\n0.0–0.3秒|SHOT 1\n明るい早朝の空の巨大発射台を超広角で即時表示。手前の鉄骨が横切り、Hard Match Cut。\n0.3–0.9秒|SHOT 2\n同じ中心軸。下部エンジン群と基礎構造が完全装着済み。\n0.9–1.5秒|SHOT 3\n短い蒸気遮蔽からHard Match Cut。中央推進タンク下部が装着済み。\n1.5–2.1秒|SHOT 4\n同じ中心軸のHard Match Cut。中央推進タンクが全高まで完成済み。\n2.1–2.7秒|SHOT 5\n正面広角対称。左側を整備アームが遮り、Hard Match Cut。左補助ブースター装着済み。\n2.7–3.3秒|SHOT 6\n同じ正面軸。右側を搬送設備が遮り、Hard Match Cut。右補助ブースター装着済み。\n3.3–4.2秒|SHOT 7\n側面ワイドへdirect cut。搬送設備が横切り、Hard Match Cut。完成した白い翼付き軌道船が中央タンク側面へ完全固定済み。\n4.2–5.1秒|SHOT 8\n斜めワイド。2回の短いHard Match Cutで燃料ラインと主要整備アームが装着済み。\n5.1–6.0秒|SHOT 9\n別の斜めワイドへdirect cut。鉄骨遮蔽からHard Match Cut。発射塔の主要構造、支持設備、配管が完成済み。\n6.0–7.0秒|SHOT 10\n斜め俯瞰ワイド。2回の短いHard Match Cutで照明、配管、蒸気設備が完成。\n7.0–7.8秒|SHOT 11\n最後のHard Match Cutでアンビリカル接続と支持設備が完成し、発射システム全体が完成。\n7.8–8.5秒|SHOT 12\n完成したロケットと発射塔を正面広角で短く明確に見せる。長い停止やゆっくりしたリビールは行わない。\n8.5–9.3秒|SHOT 13\n主要整備アームが素早く退避。白い蒸気が急増。\n9.3–10.2秒|SHOT 14\n低い超広角。蒸気と振動が強まり、発射直前の緊張を1秒未満で作る。\n10.2–10.8秒|SHOT 15\nエンジン下部が強く発光し、直ちに巨大な橙色の炎と大量の白煙へ移行。\n10.8–13.0秒|SHOT 16\n力強く垂直離昇。低い位置から高速追従し、機体全体をフレーム内に保つ。\n13.0–15.0秒|SHOT 17\nより高い高度へ短いjump cut。青空へ加速するロケットを広角で見上げ、長い炎と白煙の軌跡を残す。機体を小さくしすぎない。\n\n[CAMERA / COMPOSITION]\n全編ワイド主体。低い広角見上げ、正面広角対称、側面全身ワイド、斜め俯瞰ワイドを使い分ける。発射塔完成後は、ロケット、発射塔、発射台を同時に見せて巨大スケールを保つ。寄りは一瞬の補助のみ。狭い画角、長い固定ショット、同一構図だけの連続を避ける。打ち上げ時も翼、中央タンク、左右ブースターを識別できる全身画角を維持する。\n\n[LOOK / LIGHTING]\n明るい早朝、澄んだ青空、クリアな自然光。白い軌道船とブースター、橙色の中央タンク、銀灰色の設備、白い蒸気、橙色の炎を鮮明に分離する。高精細な実写映画品質。精密な金属、配管、断熱材、エンジンの重量感。鮮やかで自然な色、明瞭なコントラスト、豊かなハイライト、黒つぶれのない画面。灰色のくすみ、暗い夜景、青黒い画面、濁った空、低コントラスト、古びた施設、玩具やミニチュアの質感を避ける。\n\n[NEGATIVE / AVOID]\nロケット形状の変化、翼の消失、ブースター数や配置の変化、中央タンクの色変化、組立途中と完成後で別機体になることを避ける。設備や部品が地面から生える、伸びる、溶ける、浮遊する、滑るように接続される表現を避ける。人物を主役にしない。文字、字幕、数字、カウントダウン表示、ロゴ、透かし、読める標識を入れない。\n\n[FINAL GOAL]\n0.3秒以内に組立を開始し、0.5~0.9秒刻みのHard Match Cutで同一の巨大宇宙ロケットと発射設備を高速完成させる。前半の編集密度を最大化しながら、後半10.8~15.0秒は強い炎、大量の白煙、低い広角追従による迫力ある離昇と高速上昇を維持する。共有用として、明るく鮮明な色、ワイドな巨大感、高速組立の快感、力強い打ち上げが一続きに残る15秒映像。
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