Seedance 2.0
A second-grader with a black bob escapes a crumbling floor by running up walls and ceilings at a night construction site, Japanese 2D anime
Prompt
[Main Character] 2nd-grade elementary school girl with a black bob haircut [Setting] Construction site at midnight [Opponent] Floor crumbling from the edge, approaching from behind [Gimmick] Floor crumbling from the edge [Video Style] 15 seconds. Japanese full-color anime. High-density 2D animation with a 500 million yen budget. Detailed background art, smooth in-betweening, cinematic quality compositing. Vary composition, camera angles, screen sizes, and character distance to keep it engaging and avoid repetitive visuals. No subtitles, no watermarks, no BGM. Ambient sound included. [Visual Composition] As the floor crumbling from the edge approaches from behind, every time the main character steps on a wall, the world rotates 90 degrees, turning the wall into a new floor. She escapes by transitioning to walls and ceilings, and when she returns to the original floor, the crumbling stops abruptly. [Highlight (Must be included in Shot 5-7)] Fallen steel plates assemble themselves below, forming a staircase that follows the exact path she ran. Shot 1 (Rotation Hook): Midnight construction site. The moment the main character steps on the wall, the world and camera rotate 90 degrees, making the wall the new floor. She looks ahead with a serious gaze. Shot 2 (Pursuit): The floor crumbling from the edge approaches from behind. The only escape routes are the walls and ceiling. The protagonist assesses the situation calmly and quickly. Shot 3 (Wall Sprint): The protagonist sprints at full speed along the wall. She jumps over windows and signs as obstacles. Sharp, focused expression. Shot 4 (To the Ceiling): She transitions another 90 degrees to the ceiling. Only her hair and clothes retain the memory of the previous gravity for a moment before settling. Her expression remains steady. Shot 5 (Threading the Gap): She weaves through the gaps of the crumbling floor. A composition where the world's orientation becomes disorienting. She runs through while calmly regulating her breathing. Shot 6 (Final Transition): She returns to the original floor with the final transition. The crumbling floor stops dead. As she lands, her mouth relaxes slightly. Shot 7 (Stillness): The protagonist fixes her hair and says with a cool face, "That was a shortcut." Only footprints remain vertically on the wall behind her.
【主役】黒髪ボブの小学2年生 【舞台】深夜の工事現場 【相手】背後から迫る端から崩れる床 【ギミック】端から崩れる床 【動画スタイル】 15秒。日本のフルカラーアニメ。予算5億円規模の高密度2Dアニメーション。緻密な背景美術、なめらかな中割り、映画品質の撮影処理。 同じような絵が続かないように、構図、カメラアングル、画面サイズ、キャラクターの距離感を変えて魅力的に展開する。字幕なし、透かしなし、BGMなし。環境音あり。 【映像構成】背後から端から崩れる床が迫る中、主役キャラが壁に足をかけるたび世界が90度回転して壁が新しい床になる。壁、天井と乗り換えて逃げ切り、元の床へ戻ると端から崩れる床がぴたりと止まる。 【この1本だけの見せ場(Shot5〜7のどこかに必ず入れる)】崩れ落ちた鉄板が下で勝手に組み上がり、走った軌跡どおりの階段になる Shot1(回転フック): 深夜の工事現場。主役キャラが壁に足をかけた瞬間、カメラごと世界が90度回転し、壁が新しい床になる。真剣な眼差しで前を見据える。 Shot2(追撃): 背後から端から崩れる床が迫ってくる。逃げ道は壁と天井しかない。主役は焦らず素早く状況を見極める。 Shot3(壁面疾走): 主役キャラが壁面を全力疾走する。窓や看板を障害物として跳んでかわす。集中しきった鋭い表情。 Shot4(天井へ): さらに天井へもう90度乗り換える。髪と服だけが一瞬前の重力を覚えていて、遅れて落ち着く。表情はぶれない。 Shot5(隙間縫い): 端から崩れる床の合間を縫って進む。世界の上下がもう分からなくなる構図。冷静に呼吸を整えながら走り抜ける。 Shot6(最後の乗り換え): 最後の乗り換えで元の床へ戻る。端から崩れる床がぴたりと止まる。着地の瞬間、ふっと口元が緩む。 Shot7(静止): 主役キャラが髪を直して、涼しい顔で「近道だった」と言う。背後の壁に足跡だけが縦に並んでいる。
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