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Seedance 2.0

A gacha reveal video: a neon machine releases a capsule that opens to reveal a character, rarity rank, name, and game card

Prompt

Use the reference image for reference only; do not use it as the starting frame. In the style of a mobile gacha game summoning animation. Upbeat, exhilarating background music, with sound effects such as electronic tones, lottery sounds, and guaranteed-pull effects.
The girl with a pacifier does not speak, and her mouth does not move at all. Every transition is a spectacular, over-the-top effect accompanied by impacts, flashes, and glowing UI.
Immediately after the start, go into the following sequence. Ultra-fast transition.
Space distorts, shatters like glass, and the shards turn into light and are sucked away.
A powerful whiteout. Cut immediately after. In a dark space,
show an “abnormally bizarre gacha machine” already in place, with features suggested by the reference image exaggerated to the extreme. (For example: the character’s hair color, motifs, and world setting are directly mechanized.)
・An enormously oversized structure
・An unrealistic rotating mechanism
・Floating parts
・Glowing pipes and energy conduits
・Nonsensical but cool movements Energy circulates and pulses inside the machine. An operation UI with prompts such as “TAP,” “PULL,” and “OPEN” appears in the center of the screen.
The UI glows brightly in a neon style and vibrates slightly. At the moment of interaction,
the machine vibrates, spins, and glows as if going out of control.
The energy reaches its critical point and converges at a single point. Cut. Ejection sequence:
A “container” inspired by features of the reference image tumbles out of the machine. (Examples)
・Capsule
・Egg
・Crystal
・Box
・Can
・Scroll
・Food-like object The shape, texture, and color are determined by the reference image. The container bounces once, lightly hits the floor or surrounding space, and rolls.
At that moment, it cracks, glows, and energy leaks out from within. Rarity reveal sequence:
・High rarity: rainbow colors and prismatic effects, light spreading across the entire screen The container trembles,
gradually rising into the air. Cut. The container bursts open.
Light and particles erupt from within,
and a silhouette with exaggerated features from the reference image appears. A powerful flash. Cut. Show a space that already exists and carries over the atmosphere of the reference image’s background (not as a transition; it should look as if it was there from the start).
Beams of light, fog, particles, and flowing air. The character appears in the center. Camera direction:
・Rapid pan from the feet up to the face
・Move in while circling around the character
・The character moves with dynamic energy
・Slow motion → acceleration Around the character,
effects associated with an attribute suggested by the reference image appear. (Examples)
・Fire, water, lightning, ice, light, darkness, machinery, nature, etc.
・Color and shape are determined by the impression of the reference image In addition,
an attribute emblem appears behind or above the character,
glowing, rotating, and splitting apart. At the same time,
a large number of particles fill the screen,
with lens flares, shock waves, and streaks of light sweeping across it. Large text appears in the center of the screen: a rarity label such as “SSR,” “UR,” or “LEGEND”
(automatically determined by the impression of the reference image) Next,
generate and display an “absurdly exaggerated epithet” inspired by the character’s appearance in the reference image. Then generate and display the character’s name. Additional UI effects: ・A luxurious character card UI appears at the bottom of the screen
・The frame glows intensely in gold, rainbow colors, etc.
・Stars pop up one at a time
・The card rotates, slides, and glows Stats display:
・HP / ATK / DEF / SPEED, etc. rapidly count up
・Values are automatically generated based on the impression of the reference image Skill display:
・Generate and display a skill name
(e.g., “次元崩壊ブレイク,” “無限反射オーラ,” etc.)
・Mini skill activation animation (a brief effect) Additional effects for rare pulls:
・The background transforms for a moment (space, destruction, a temple, etc.)
・Screen shake + powerful flash
・Increased number of particles Final shot: the character holds a cool finishing pose.
・Display a “title” and a cool “name” inspired by the character as a stylish, striking designer logo on screen.
An attribute emblem appears behind them, while energy continues to circulate around them.
The UI continues to glow softly; end in a state suitable for looping. Style:
cinematic, gacha game UI overlay, ultra detailed, high contrast, fantasy summon machine, dynamic lighting, volumetric light, glow, particles, motion blur, lens flare, impact flashes
  • Needs your photo: attach an image to the request — the prompt works with it.
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The rights to this prompt belong to its author @Kashiko_AIart. You are responsible for any commercial use — promoting AI tools, aggregators or Telegram bots: mozgi.io accepts no liability. Details →
Model
Seedance 2.0
Format
16/9
Author
@Kashiko_AIart
Original
x.com ↗

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