antfu-design
antfu/design · Agent Skill
antfu-style design conventions, broadened. UnoCSS-first, class-based semantic tokens with dual light/dark for tooling and devtools UIs, plus design-read, anti-slop, and micro-interaction polish for landing pages and product surfaces. Use when building or refactoring any interface with UnoCSS.
Jump to install ↓Overview
| Publisher | |
|---|---|
| Repository | antfu/design ↗ |
| Skill folder | antfu-design |
| Stars | 84 |
| Forks | 6 |
| Bundled files | 9 |
| License | MIT |
| Last updated | October 1, 2026 |
| Links | Skill source ↗ · Repository ↗ |
Mozgi check
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Installation
A skill is a folder with a SKILL.md file. Pick your agent and run the commands in a terminal (macOS, Linux or Git Bash on Windows) from your project root.
Copy the prompt into Claude, Codex or another assistant: it will review the skill and install it for you.
Install the “antfu-design” skill from mozgi.io (https://mozgi.io/skills/antfu-antfu-design/) for me. 1. Download the archive: https://mozgi.io/skills/antfu-antfu-design/download If it fails, take the skill folder from the source: https://github.com/antfu/design/tree/main/skills/antfu-design 2. Read SKILL.md and the other files. Check the skill is safe: no hidden commands, no sending data elsewhere, no scripts doing something other than described. If anything looks suspicious, stop and tell me. 3. Put the “antfu-design” folder into your agent's skills folder: .claude/skills/ for Claude Code, .agents/skills/ for Codex, .cursor/skills/ for Cursor, .gemini/skills/ for Gemini CLI. Inside the project if we are in one, otherwise in the home folder (~/.claude/skills/ etc.). 4. Make sure <skills folder>/antfu-design/SKILL.md exists. 5. Briefly tell me what this skill does and offer to try it on my task. If you cannot do a step yourself, tell me what to click or type.
git clone --depth 1 --branch main https://github.com/antfu/design.git /tmp/design mkdir -p .claude/skills cp -r /tmp/design/skills/antfu-design .claude/skills/antfu-design
Restart Claude Code — the skill appears in the list; call it manually with /antfu-design. For all projects use ~/.claude/skills.
git clone --depth 1 --branch main https://github.com/antfu/design.git /tmp/design mkdir -p .agents/skills cp -r /tmp/design/skills/antfu-design .agents/skills/antfu-design
Codex looks for skills in .agents/skills from the current folder up to the repo root; call one with /skills or $antfu-design. For all projects use ~/.agents/skills.
git clone --depth 1 --branch main https://github.com/antfu/design.git /tmp/design mkdir -p .cursor/skills cp -r /tmp/design/skills/antfu-design .cursor/skills/antfu-design
Cursor picks the skill up on start; call it with “/” in Agent chat. Cursor also reads .claude/skills and .agents/skills. For all projects use ~/.cursor/skills.
git clone --depth 1 --branch main https://github.com/antfu/design.git /tmp/design mkdir -p .gemini/skills cp -r /tmp/design/skills/antfu-design .gemini/skills/antfu-design
Gemini CLI offers to activate the skill when a task matches — you approve it. For all projects use ~/.gemini/skills.
Read SKILL.md and any companion files before deciding whether to install. Click a file to preview it.
SKILL.md contents
Original author text · read-onlyDoing good design with @antfu/design
@antfu/design is a shared design layer for devtools-style Vue apps: a
composable UnoCSS preset (presetAnthonyDesign), a set of **token-driven Vue
primitives, and a color-contrast a11y check**. This skill is how to use it
*well* — the vocabulary, the defaults, and the taste.
The three rules that matter most
1. Own the tokens, not the colors. Never hard-code a hex or a raw Tailwind
color in app UI. Reach for the semantic layer first: bg-base, color-base,
color-muted, border-base, op-fade, btn-action, badge. They are
defined once (in the preset) and adapt to light/dark automatically. See
2. Light/dark parity is not optional. Every surface and text token has a dark
variant baked in. If you write a one-off color, you have just created a
dark-mode bug. The standing contrast scan (@antfu/design/a11y) will catch the
worst of it — don't rely on it as a substitute for using the tokens.
3. No slop. Technical values are font-mono tabular-nums. No em-dash–laden
prose in UI copy (the dash ban). Prefer one obvious affordance over three
competing ones. See references/best-practices.md ↗.
4. Reuse before you build. When making UI or using components, always check
if components from @antfu/design can be reused, before making new components
or creating inline DOM elements. Skim the catalog first
(references/core-components.md ↗).
Persist the reuse rule to AGENTS.md
Make rule 4 stick for future agents in the consuming project: if the project's
AGENTS.md does not already say so, append this instruction to it:
When making UI or using components, always check if components from
`@antfu/design` can be reused, before making new components or creating
inline DOM elements.
When to reach for what
- Showing a count, size, duration, or date → a display component
(DisplayNumber, DisplayBytes, DisplayDuration, DisplayDate), not raw text.
- A status, type, or tag →
DisplayBadge(hash- or palette-colored) orDisplayLabel. - A file/module path →
DisplayFilePath(truncates, dims directories, links). - An overlay →
OverlayModal/OverlayDrawer(reka-ui), a popover →OverlayTooltip/OverlayDropdown. - A severity (fresh→stale, fast→slow, small→large) → the
color-scale-*ramp via
the display components' colorize prop, never ad-hoc red/green.
Components are categorized and prefixed by category (Display*, Form*,
Overlay*, Layout*, Action*, Feedback*). Dark mode is the app's to own —
the package ships no isDark/toggleDark (nor a dark-toggle component); components
that vary by scheme take a colorScheme: 'light' | 'dark' prop. For a toggle, compose
ActionIconButton with VueUse's useDark.
Full catalog: references/core-components.md ↗.
Setup
It's a single preset, not self-contained — it bundles no base preset,
icons, fonts, or reset. You add those. See
references/core-setup.md ↗ for wiring the preset,
importing styles, and pointing UnoCSS at the package so the components' classes
get generated.
References
- core-setup.md ↗ — install + wire the preset, import styles.
- core-tokens.md ↗ — the canonical token table (generated from the preset).
- core-components.md ↗ — the component catalog with import paths.
- recipes.md ↗ — small compositions the package doesn't ship (e.g. a dark-mode toggle).
- best-practices.md ↗ — class-over-attributify, parity, mono values, the dash ban, the "three dials".
- features-data-presentation.md ↗ — presenting numbers, sizes, durations, paths.
- advanced-patterns.md ↗ — composition patterns and a redesign protocol.
- storybook.md ↗ — Storybook setup: theme-synced manager+preview, autodocs, a generated Overview.
Frequently asked questions
What does the antfu-design skill do?
antfu-style design conventions, broadened. UnoCSS-first, class-based semantic tokens with dual light/dark for tooling and devtools UIs, plus design-read, anti-slop, and micro-interaction polish for landing pages and product surfaces. Use when building or refactoring any interface with UnoCSS.
How do I install antfu-design?
Open the “Installation” block on this page and pick your agent — Claude Code, Codex, Cursor or Gemini CLI — for ready-made commands that copy the skill folder to the right place. Or copy the prompt from the “Via assistant” tab and let the assistant review and install the skill.
Which AI models work with antfu-design?
Skills are plain Markdown instructions (the Agent Skills format), so antfu-design works with any agent that reads SKILL.md: Claude Code, Codex, Cursor, Gemini CLI, GitHub Copilot, OpenCode and more. The model loads the instructions only when a task matches the skill's description.
Is antfu-design free?
The skill is published openly by antfu under the MIT license. The skill itself costs nothing — you only pay your AI provider for the tokens you use.
Is it safe to install skills?
A skill is a set of instructions your agent will follow, so read SKILL.md and its companion files before installing. Scripts in the skill folder only run if your agent runs them — keep an eye on what it does and do not grant unnecessary permissions.
How is a skill different from an MCP server or a plugin?
An MCP server or plugin gives the model new tools — code that runs and returns a result. A skill gives it knowledge and process: how to approach a task, which steps to follow and what good output looks like. It needs no server or API key.