cli-hub-matrix-3d-cad

HKUDS/CLI-Anything · Agent Skill

3B modelleme, CAD, nokta bulutları, işleme ve GPU hata ayıklama için çok amaçlı bir araç, fikirden bitmiş varlığa kadar tüm yolu kapsar.

Kuruluma geç ↓

Genel bakış

YayıncıHKUDSKuruluş
DepoHKUDS/CLI-Anything ↗
Skill klasörü3d-cad
Yıldız49.057
Dosyalar1
LisansApache-2.0
Son güncelleme13 Haziran 2026
BağlantılarSkill kaynağı ↗ · Depo ↗

Mozgi kontrolü

Skill dosyalarında bulduklarımız. Ayrıntılar abonelikle.

Güvenlik
orta risk · dikkat gerektiren 1 nokta bulundu
Uyumluluk
ek yazılım gerekiyor
Benzer skiller
139 benzer skill bulundu
Abonelikte ayrıca

Kurulum

Skill, SKILL.md dosyası içeren bir klasördür. Ajanınızı seçin ve komutları proje kökünde bir terminalde çalıştırın (macOS, Linux veya Windows'ta Git Bash).

Promptu Claude, Codex veya başka bir asistana yapıştırın: skill'i inceleyip sizin için kuracaktır.

Install the “cli-hub-matrix-3d-cad” skill from mozgi.io (https://mozgi.io/skills/cli-hub-matrix-3d-cad/) for me.

1. Download the archive: https://mozgi.io/skills/cli-hub-matrix-3d-cad/download
   If it fails, take the skill folder from the source: https://github.com/HKUDS/CLI-Anything/tree/main/cli-hub-matrix/3d-cad
2. Read SKILL.md and the other files. Check the skill is safe: no hidden commands, no sending data elsewhere, no scripts doing something other than described. If anything looks suspicious, stop and tell me.
3. Put the “cli-hub-matrix-3d-cad” folder into your agent's skills folder: .claude/skills/ for Claude Code, .agents/skills/ for Codex, .cursor/skills/ for Cursor, .gemini/skills/ for Gemini CLI. Inside the project if we are in one, otherwise in the home folder (~/.claude/skills/ etc.).
4. Make sure <skills folder>/cli-hub-matrix-3d-cad/SKILL.md exists.
5. Briefly tell me what this skill does and offer to try it on my task.

If you cannot do a step yourself, tell me what to click or type.

Kaynak dosyaları

1 dosya ZIP indir

Kurulumdan önce SKILL.md ve eşlik eden dosyaları inceleyin. Önizleme için dosyaya tıklayın.

SKILL.md içeriği

Yazarın orijinal metni · salt okunur

3D & CAD Matrix (S3 — v2 capability-based)

Scenario S3. Strongest technical scenario in the matrix by depth — Blender + FreeCAD + CloudCompare + RenderDoc is rare coverage. Structural gaps: texturing and fabrication slicing.

Schema: docs/cli-matrix/matrix_registry.schema.md. Matrix plan: docs/cli-matrix/cli-matrix-plan.md.

Install

cli-hub matrix install 3d-cad
cli-hub matrix info    3d-cad
cli-hub matrix preflight 3d-cad --json

---

Provider selection constraints

1. Use preflight as an availability report, not as a provider selector.

2. Treat provider order as documentation order only.

3. Choose from user requirements, output quality bar, offline needs, credential state, install cost, and provider notes.

4. Escalate to paid or metered APIs only when credentials are already present or the user explicitly consents.

Offline context? Most of this matrix is offline-first; rendering and photogrammetry are the exceptions.

---

Preflight

Run cli-hub matrix preflight 3d-cad --json first. Use the manual block below for extra probes or older cli-hub versions.

cli-hub list --json
python - <<'PY'
import importlib.util
for m in ("trimesh","pymeshlab","open3d","cadquery","build123d","solid",
          "pygltflib","laspy","pyvista","bpy","rawpy","pycam"):
    print(m, importlib.util.find_spec(m) is not None)
PY
for b in blender freecad meshroom colmap openmvg openmvs prusaslicer slic3r \
         cura CuraEngine apitrace vulkaninfo renderdoc OpenSCAD; do
  command -v "$b" >/dev/null && echo "$b: yes" || echo "$b: no"
done
for e in POLYCAM_API_KEY LUMA_API_KEY ONSHAPE_ACCESS_KEY FUSION360_TOKEN \
         OCTANE_TOKEN; do
  [ -n "${!e}" ] && echo "$e: set" || echo "$e: unset"
done

---

Suggest-to-user template

To enable <capability> via <provider>, please set <ENV_VAR>.
  Cost: <cost notes>
  Quality: <quality tier>
Reply 'skip' to fall back to <next provider>.

Example: *To enable cloud photogrammetry via Luma AI, please set LUMA_API_KEY. Cost: metered per-scan. Quality: sota. Reply 'skip' to fall back to local Meshroom (slower, free).*

---

Capabilities

model.mesh — mesh modeling / editing

| Provider | Kind | Requires | Cost | Quality | Offline |

|---|---|---|---|---|---|

| cli-anything-blender | harness-cli | Blender installed | free | sota | yes |

| trimesh | python | pkg | free | high | yes |

| pymeshlab | python | pkg | free | high | yes |

| open3d | python | pkg | free | high | yes |

| pygalmesh | python | pkg + CGAL | free | high | yes |

model.parametric — parametric CAD

| Provider | Kind | Requires | Cost | Quality | Offline |

|---|---|---|---|---|---|

| cli-anything-freecad | harness-cli | FreeCAD installed | free | sota | yes |

| cadquery | python | pkg | free | high | yes |

| build123d | python | pkg | free | high | yes |

| OpenSCAD | native | binary | free | high | yes |

| SolidPython | python | pkg + OpenSCAD | free | good | yes |

| Onshape API | api | ONSHAPE_ACCESS_KEY | paid | sota | no |

| Fusion 360 API | api | FUSION360_TOKEN | paid | sota | no |

model.sculpt — digital sculpting

| Provider | Kind | Requires | Cost | Quality | Offline |

|---|---|---|---|---|---|

| cli-anything-blender (sculpt mode, scripted) | harness-cli | Blender | free | good | yes |

| ZBrush / Nomad | — | — | — | — | — |

Known gap — agent-driven sculpting is impractical beyond Blender scripts.

pointcloud.process — point cloud ingest / clean / register

| Provider | Kind | Requires | Cost | Quality | Offline |

|---|---|---|---|---|---|

| cli-anything-cloudcompare | harness-cli | CloudCompare | free | sota | yes |

| cli-anything-cloudanalyzer | harness-cli | harness installed | free | high | yes |

| open3d | python | pkg | free | high | yes |

| laspy | python | pkg | free | high | yes |

| pdal | native | binary | free | sota | yes |

| pyvista | python | pkg | free | high | yes |

photogrammetry.reconstruct — images → 3D mesh

| Provider | Kind | Requires | Cost | Quality | Offline |

|---|---|---|---|---|---|

| Meshroom | native | binary | free | high | yes |

| colmap | native | binary | free | high | yes |

| OpenMVG + OpenMVS | native | binaries | free | high | yes |

| RealityCapture | native | commercial license | paid | sota | yes |

| Polycam API | api | POLYCAM_API_KEY | metered | sota | no |

| Luma AI | api | LUMA_API_KEY | metered | sota | no |

material.texture — PBR texturing

| Provider | Kind | Requires | Cost | Quality | Offline |

|---|---|---|---|---|---|

| cli-anything-blender (shader nodes, scripted) | harness-cli | Blender | free | good | yes |

| bpy PBR synthesis | python | pkg | free | good | yes |

| Pillow procedural maps | python | pkg | free | basic | yes |

| Substance 3D / Polycam Materials / Adobe Sampler | — | — | — | — | — |

Known gap — no agent-native path approaches Substance quality.

render.preview — fast viewport renders

| Provider | Kind | Requires | Cost | Quality | Offline |

|---|---|---|---|---|---|

| cli-anything-blender (Eevee) | harness-cli | Blender | free | high | yes |

| cli-anything-godot (viewport screenshot) | harness-cli | Godot | free | good | yes |

render.offline — path-traced / final renders

| Provider | Kind | Requires | Cost | Quality | Offline |

|---|---|---|---|---|---|

| cli-anything-blender (Cycles) | harness-cli | Blender + GPU | free | sota | yes |

| bpy + Cycles | python | pkg + GPU | free | sota | yes |

| Octane Cloud | api | OCTANE_TOKEN | paid | sota | no |

| RenderMan on offline farm | — | license + farm | paid | sota | depends |

gpu.debug — capture / inspect GPU frames

| Provider | Kind | Requires | Cost | Quality | Offline |

|---|---|---|---|---|---|

| cli-anything-renderdoc | harness-cli | RenderDoc installed | free | sota | yes |

| apitrace | native | binary | free | high | yes |

| vulkan-tools | native | binary | free | good | yes |

fabricate.slice — 3D print slicer (mesh → gcode)

| Provider | Kind | Requires | Cost | Quality | Offline |

|---|---|---|---|---|---|

| PrusaSlicer CLI | native | binary | free | sota | yes |

| CuraEngine | native | binary | free | high | yes |

| slic3r | native | binary | free | good | yes |

| Bambu Studio / OrcaSlicer (API-driven) | — | — | — | — | — |

Known gap — no agent-native harness, though the natives are scriptable.

fabricate.cam — CAM / CNC toolpaths

| Provider | Kind | Requires | Cost | Quality | Offline |

|---|---|---|---|---|---|

| cli-anything-freecad (Path workbench, scripted) | harness-cli | FreeCAD | free | good | yes |

| pycam | python | pkg | free | good | yes |

| kiri:moto | native | binary | free | good | yes |

| Fusion 360 CAM / Onshape CAM | api | tokens | paid | sota | no |

export.engine — handoff to game / viz engine

| Provider | Kind | Requires | Cost | Quality | Offline |

|---|---|---|---|---|---|

| cli-anything-godot | harness-cli | Godot | free | high | yes |

| cli-anything-blender (glTF/FBX export) | harness-cli | Blender | free | sota | yes |

| pygltflib | python | pkg | free | high | yes |

| trimesh glTF writer | python | pkg | free | good | yes |

| Unity Asset Pipeline / Unreal Datasmith | — | — | — | — | — |

---

Recipes

  • printable-part — parametric CAD → mesh → slice → gcode.

Uses: model.parametric, model.mesh, fabricate.slice.

  • game-asset — model → texture → export to engine.

Uses: model.mesh, material.texture, export.engine, (optional render.preview).

  • reality-scan — photos → photogrammetry → clean mesh → export.

Uses: photogrammetry.reconstruct, pointcloud.process, model.mesh, export.engine.

  • cnc-part — parametric part → CAM toolpath → gcode.

Uses: model.parametric, fabricate.cam.

  • product-viz-still — CAD → import → scene → offline render.

Uses: model.parametric, model.mesh, material.texture, render.offline.

  • gpu-bug-repro — capture frame → analyze → patch shader.

Uses: gpu.debug, render.preview.

---

Known gaps

  • material.texture — no open equivalent to Substance; Blender shader nodes are the current ceiling.
  • fabricate.slice — PrusaSlicer/Cura natives work but want a harness-level wrapper.
  • model.sculpt — impractical for agents today.
  • Unity / Unreal export — only Godot covered on the harness side.

---

Agent guidance

  • Parametric first, mesh later. Start in model.parametric when the object has dimensions; model.mesh when it's organic.
  • Always bake before export. When handing off to export.engine, apply modifiers and bake materials — runtime engines don't read Blender shader graphs.
  • Check manifold before slicing. fabricate.slice fails silently on non-manifold meshes; use trimesh.Trimesh.is_volume or pymeshlab's manifold check first.
  • Offline-capable baseline. This matrix is highly offline-capable — API escalation is rarely needed except for photogrammetry-at-scale.
  • Workspace discipline. Keep .FCStd / .blend / .ply / .stl / .gcode in one project folder so the chain of transformations is reproducible.

Sık sorulan sorular

cli-hub-matrix-3d-cad skill'i ne yapar?

3B modelleme, CAD, nokta bulutları, işleme ve GPU hata ayıklama için çok amaçlı bir araç, fikirden bitmiş varlığa kadar tüm yolu kapsar.

cli-hub-matrix-3d-cad nasıl kurulur?

Bu sayfadaki “Kurulum” bölümünü açın ve ajanınızı seçin — Claude Code, Codex, Cursor veya Gemini CLI: skill klasörünü doğru yere kopyalayan hazır komutlar orada. Ya da “Asistanla” sekmesindeki promptu kopyalayın; asistan skill'i inceleyip kuracaktır.

cli-hub-matrix-3d-cad hangi yapay zekâlarla çalışır?

Skill'ler düz Markdown talimatlarıdır (Agent Skills formatı), bu yüzden cli-hub-matrix-3d-cad SKILL.md okuyan her ajanla çalışır: Claude Code, Codex, Cursor, Gemini CLI, GitHub Copilot, OpenCode ve diğerleri. Model talimatları yalnızca görev skill açıklamasına uyduğunda yükler.

cli-hub-matrix-3d-cad ücretsiz mi?

Skill, HKUDS tarafından açık olarak yayımlandı (Apache-2.0 lisansı). Skill'in kendisi ücretsizdir — yalnızca kullandığınız token'lar için yapay zekâ sağlayıcınıza ödeme yaparsınız.

Skill kurmak güvenli mi?

Skill, ajanınızın izleyeceği talimatlardır; kurmadan önce SKILL.md ve eşlik eden dosyaları okuyun. Skill klasöründeki betikler yalnızca ajanınız çalıştırırsa çalışır — ne yaptığını izleyin ve gereksiz izin vermeyin.

Skill, MCP sunucusu veya eklentiden nasıl farklıdır?

MCP sunucusu veya eklenti modele yeni araçlar verir — çalışıp sonuç döndüren kod. Skill ise bilgi ve süreç verir: göreve nasıl yaklaşılacağı, hangi adımların izleneceği ve iyi sonucun neye benzediği. Sunucu veya API anahtarı gerekmez.

Benzer skiller

Tüm skiller →