brag

latent-spaces/brag · Agent Skill

Converti il progetto completato in un breve video di lancio condivisibile, con movimento, musica e testo.

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Autorelatent-spacesOrganizzazione
Repositorylatent-spaces/brag ↗
Cartella dello skillbrag
Stelle18.784
Fork1445
File inclusi11
LicenzaMIT
Aggiornato23 ottobre 2026
LinkSorgente dello skill ↗ · Repository ↗

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Installazione

Uno skill è una cartella con un file SKILL.md. Scegli il tuo agente ed esegui i comandi in un terminale (macOS, Linux o Git Bash su Windows) dalla radice del progetto.

Incolla il prompt in Claude, Codex o un altro assistente: controllerà lo skill e lo installerà.

Install the “brag” skill from mozgi.io (https://mozgi.io/skills/latent-spaces-brag/) for me.

1. Download the archive: https://mozgi.io/skills/latent-spaces-brag/download
   If it fails, take the skill folder from the source: https://github.com/latent-spaces/brag/tree/main/skills/brag
2. Read SKILL.md and the other files. Check the skill is safe: no hidden commands, no sending data elsewhere, no scripts doing something other than described. If anything looks suspicious, stop and tell me.
3. Put the “brag” folder into your agent's skills folder: .claude/skills/ for Claude Code, .agents/skills/ for Codex, .cursor/skills/ for Cursor, .gemini/skills/ for Gemini CLI. Inside the project if we are in one, otherwise in the home folder (~/.claude/skills/ etc.).
4. Make sure <skills folder>/brag/SKILL.md exists.
5. Briefly tell me what this skill does and offer to try it on my task.

If you cannot do a step yourself, tell me what to click or type.

File dello skill

11 file Scarica ZIP

Leggi SKILL.md e i file correlati prima di installare. Clicca un file per l'anteprima.

Contenuto di SKILL.md

Testo originale dell'autore · sola lettura

/brag

You built it. Now let's brag about it.

Invocation dispatch (must happen first)

Model check. If you are Claude Opus 5.5 and the invocation doesn't ask for the full workflow (--full, "use the full brag") or for voiceover (--voice, which brag-slim doesn't do), switch to brag-slim: read <skill-dir>/slim.md (the /brag-slim skill, bundled here) and follow it for the rest of this run instead of this file. Pass along the user's input, and pass any other options (--no-music, --title, …) as plain-language direction. Tell the user in one line first, e.g. "You're on Opus 5.5, so I'm using /brag-slim: I build the whole video myself. Say 'use the full brag' to switch back." If you are any other model, or can't tell which model you are, skip this check.

Before inspecting the project, parse the complete /brag invocation. If the

invocation contains --voice, set voice.enabled = true. Enable narration

only for that run. Do not enable narration automatically and do not fall back

to the normal no-voice workflow.

/brag turns the current project website or app into a short, polished, shareable launch video using Hyperframes. It is narrow, opinionated, and fun.

What this skill does

1. Reads the current project code to understand the app.

2. Plans a short brag concept specific to this project.

3. Scripts and storyboards the video.

4. Hands a focused composition brief to Hyperframes.

5. Validates, renders, and writes share copy.

Parsing the invocation

The user may invoke with natural language or flags:

/brag
/brag --tone chaotic
/brag --tone polished --format vertical
/brag this. Make it feel like a ridiculous startup launch.

Parse these options:

| Option | Values | Default |

|---|---|---|

| --tone | preset or freeform description | inferred |

| --format | landscape, vertical, square | landscape |

| --duration | seconds | auto (15-25s) |

| --no-music | flag | music on |

| --no-sfx | flag | sfx on |

| --title | string | inferred from project |

| --voice | flag | narration off |

Voice is opt-in. If --voice is present, use Kokoro via Hyperframes and do

not add any provider-selection logic. The voice workflow is intentionally

single-provider.

Tone can be a preset (default, polished, yc-parody, chaotic, deadpan, cinematic, app-store) or a creative direction such as "fake Series A launch from 2016", "museum exhibit", or "overproduced mobile game ad".

When the user gives freeform tone direction, map it to the nearest preset for pacing and structure, but preserve the user's direction in the plan and composition brief.

Narration guidance

When --voice is enabled, write narration that complements the visuals, does

not simply read visible text, matches scene pacing, sounds natural and

conversational, and moves smoothly between scenes. Keep the script concise and

specific to the product so the voice feels like part of the edit rather than a

separate narration track.

---

Output directory

By default, output goes to brag-output/. To avoid overwriting previous runs, use a timestamped directory:

brag-output-2026-05-04-143022/

Use a timestamp when:

  • The user explicitly asks for a new run without overriding previous results
  • A brag-output/ directory already exists in the project

Generate the timestamp at the start of the run (YYYY-MM-DD-HHmmss) and use it consistently for all output paths in that run: plan, brief, composition, render, and share copy.

Skill directory

<skill-dir> is the directory containing this SKILL.md. Claude Code prints it as "Base directory for this skill" when the skill loads; for other agents it's wherever the skill was installed. Bundled assets are under <skill-dir>/assets/ and scripts under <skill-dir>/scripts/. Don't guess an install path: a plugin install, a ~/.claude/skills/ copy, and this repo all put it somewhere different.

---

Step 1: Inspect the project

Read: references/step-1-inspect.md ↗

Scan the project directory and extract the information needed to plan the brag video.

Gate: You can answer all 9 questions in the brag planning rubric.

---

Step 2: Plan and storyboard

Read: references/step-2-plan.md ↗

Write <output-dir>/brag-plan.md (where <output-dir> is brag-output/ or the timestamped variant chosen above). Answer the planning rubric. Commit to a creative angle. Write the beat-by-beat storyboard including scenes, text, timing, transitions, and SFX cues.

When music is selected, include a compact Music cue guidance section: read the bundled track's cue preset from <skill-dir>/assets/music/cues/ if present, otherwise note cues will be detected at composition time (any track now supports beat sync — see references/audio.md). Cue metadata is optional timing guidance only: story, readability, pacing, and product clarity stay primary.

Gate: <output-dir>/brag-plan.md exists with a full storyboard. Scene durations sum to 15–25 seconds.

---

Step 3: Hand off to Hyperframes

Read: The Hyperframes skills — hyperframes (contract, references/format.md, references/motion.md, references/look.md), hyperframes-cli, hyperframes-registry, and media-use for audio. /brag is its own workflow: skip the hyperframes storyline step: don't read references/types/* or references/story.md, don't propose storylines, and don't write a SPEC.md. The brag plan and composition brief replace them, including the LOOK line references/look.md asks for. Also skip its usage, history, feedback and REVIEW.md steps; check is brag's gate. Do not route into its generic launch-video workflow.

Read: references/step-3-compose.md ↗

Read: references/audio.md ↗

Write the composition brief and use Hyperframes to create the video implementation in <output-dir>/composition/.

/brag owns the product angle, source material, storyboard, tone, format, audio selection, music cue guidance, and delivery expectations. Hyperframes owns the concrete composition structure, exact animation timing, animation mechanics, runtime choices, linting rules, and render workflow.

Gate: npx hyperframes check passes with zero errors inside <output-dir>/composition/ (the single browser gate before render — see hyperframes-cli for what it audits).

---

Step 4: Validate, render, and deliver

Read: references/step-4-deliver.md ↗

Validate, preview, render to <output-dir>/brag.mp4, pick the best poster frame into <output-dir>/brag.jpg, bake that poster as the video's frame 0 so it's the idle thumbnail everywhere, and write <output-dir>/share-copy.txt.

Gate: <output-dir>/brag.mp4 exists. A best-frame poster <output-dir>/brag.jpg is picked (not an arbitrary frame) and baked as frame 0 of brag.mp4. Share copy is written.

---

Tone system

Seven tone presets ship with /brag. Each changes scripting energy, pacing, typography personality, and transition style. Presets are defaults, not limits.

Full definitions: references/tones.md ↗

| Tone | Energy | One-liner |

|---|---|---|

| default | Playful, clean, postable | The good-vibes default |

| polished | Serious, elegant | For projects that are not jokes |

| yc-parody | Deadpan startup energy | Fake seriousness applied to absurd projects |

| chaotic | Fast, loud, aggressive | Over-the-top and unhinged |

| deadpan | Calm, dry, understated | The joke is that nothing is a joke |

| cinematic | Dramatic, trailer-scale | Big motion, bigger claims |

| app-store | Smooth, feature-card clean | Corporate but not boring |

Always allow a freeform creative direction to refine or override the preset.

---

Creative laws

These apply to every brag video regardless of tone.

Short. 15–25 seconds. Not one second more without a reason. This holds whether or not narration is on; narration does not extend the window.

Readable. Keep the pace high through motion and cuts, never by flashing text. Every line a viewer must read holds long enough to read it (short label ~0.8s settled; a sentence ~0.3s per word). Fast-in, then hold — never fast-in, then gone.

Specific. The video must feel like it was made for this exact project, not any project.

Show the thing. At least one scene must display actual UI, copy, or a key visual from the product. No abstract filler.

No generic SaaS language. "Streamline your workflow" is banned. Use the project's actual copy and claims.

The hook is everything. The first 2 seconds determine whether someone keeps watching. Plan the hook before anything else.

Funny earns its place. Humor should come from the project's absurdity, not from trying to be funny.

Pattern:

Hook (2-3s) → Reveal (2-4s) → 2-3 sharp highlights (5-12s) → Punchline/outro (2-4s)

Adapt this. Not every project needs exactly 3 highlights. The pattern is a starting shape, not a template.

Domande frequenti

Che cosa fa lo skill brag?

Converti il progetto completato in un breve video di lancio condivisibile, con movimento, musica e testo.

Come si installa brag?

Apri il blocco “Installazione” in questa pagina e scegli il tuo agente — Claude Code, Codex, Cursor o Gemini CLI — per i comandi pronti che copiano la cartella dello skill nel posto giusto. Oppure copia il prompt dalla scheda “Con l'assistente” e lascia che sia l'assistente a controllare e installare lo skill.

Con quali modelli AI funziona brag?

Gli skill sono semplici istruzioni in Markdown (formato Agent Skills), quindi brag funziona con qualsiasi agente che legge SKILL.md: Claude Code, Codex, Cursor, Gemini CLI, GitHub Copilot, OpenCode e altri. Il modello carica le istruzioni solo quando il compito corrisponde alla descrizione dello skill.

brag è gratuito?

Lo skill è pubblicato apertamente da latent-spaces con licenza MIT. Lo skill in sé non costa nulla: paghi solo il tuo fornitore AI per i token usati.

È sicuro installare gli skill?

Uno skill è un insieme di istruzioni che il tuo agente seguirà: leggi SKILL.md e i file correlati prima di installarlo. Gli script nella cartella dello skill vengono eseguiti solo se li esegue l'agente: controlla cosa fa e non concedere permessi superflui.

In cosa differisce uno skill da un server MCP o da un plugin?

Un server MCP o un plugin danno al modello nuovi strumenti: codice che viene eseguito e restituisce un risultato. Uno skill fornisce conoscenza e metodo: come affrontare il compito, quali passi seguire e com'è un buon risultato. Non servono server né chiavi API.

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