codebase-design
mattpocock/skills · Agent Skill
Guida alla progettazione di moduli profondi con piccole interfacce e giunti puliti
Vai all'installazione ↓Panoramica
| Autore | |
|---|---|
| Repository | mattpocock/skills ↗ |
| Cartella dello skill | codebase-design |
| Stelle | 303.921 |
| Fork | 25.574 |
| File inclusi | 4 |
| Licenza | MIT |
| Aggiornato | 22 ottobre 2026 |
| Link | Sorgente dello skill ↗ · Repository ↗ |
Verifica Mozgi
Cosa abbiamo trovato nei file dello skill. I dettagli con l’abbonamento.
Installazione
Uno skill è una cartella con un file SKILL.md. Scegli il tuo agente ed esegui i comandi in un terminale (macOS, Linux o Git Bash su Windows) dalla radice del progetto.
Incolla il prompt in Claude, Codex o un altro assistente: controllerà lo skill e lo installerà.
Install the “codebase-design” skill from mozgi.io (https://mozgi.io/skills/mattpocock-codebase-design/) for me. 1. Download the archive: https://mozgi.io/skills/mattpocock-codebase-design/download If it fails, take the skill folder from the source: https://github.com/mattpocock/skills/tree/main/skills/engineering/codebase-design 2. Read SKILL.md and the other files. Check the skill is safe: no hidden commands, no sending data elsewhere, no scripts doing something other than described. If anything looks suspicious, stop and tell me. 3. Put the “codebase-design” folder into your agent's skills folder: .claude/skills/ for Claude Code, .agents/skills/ for Codex, .cursor/skills/ for Cursor, .gemini/skills/ for Gemini CLI. Inside the project if we are in one, otherwise in the home folder (~/.claude/skills/ etc.). 4. Make sure <skills folder>/codebase-design/SKILL.md exists. 5. Briefly tell me what this skill does and offer to try it on my task. If you cannot do a step yourself, tell me what to click or type.
git clone --depth 1 --branch main https://github.com/mattpocock/skills.git /tmp/skills mkdir -p .claude/skills cp -r /tmp/skills/skills/engineering/codebase-design .claude/skills/codebase-design
Riavvia Claude Code: lo skill compare nell'elenco; per richiamarlo a mano usa /codebase-design. Per tutti i progetti: ~/.claude/skills.
git clone --depth 1 --branch main https://github.com/mattpocock/skills.git /tmp/skills mkdir -p .agents/skills cp -r /tmp/skills/skills/engineering/codebase-design .agents/skills/codebase-design
Codex cerca gli skill in .agents/skills dalla cartella corrente fino alla radice del repo; richiamalo con /skills o $codebase-design. Per tutti i progetti: ~/.agents/skills.
git clone --depth 1 --branch main https://github.com/mattpocock/skills.git /tmp/skills mkdir -p .cursor/skills cp -r /tmp/skills/skills/engineering/codebase-design .cursor/skills/codebase-design
Cursor carica lo skill all'avvio; richiamalo con “/” nella chat Agent. Cursor legge anche .claude/skills e .agents/skills. Per tutti i progetti: ~/.cursor/skills.
git clone --depth 1 --branch main https://github.com/mattpocock/skills.git /tmp/skills mkdir -p .gemini/skills cp -r /tmp/skills/skills/engineering/codebase-design .gemini/skills/codebase-design
Gemini CLI propone di attivare lo skill quando il compito corrisponde: tu confermi. Per tutti i progetti: ~/.gemini/skills.
Leggi SKILL.md e i file correlati prima di installare. Clicca un file per l'anteprima.
Contenuto di SKILL.md
Testo originale dell'autore · sola letturaCodebase Design
Design deep modules: a lot of behaviour behind a small interface, placed at a clean seam, testable through that interface. Use this language and these principles wherever code is being designed or restructured. The aim is leverage for callers, locality for maintainers, and testability for everyone.
Glossary
Use these terms exactly: don't substitute "component," "service," "API," or "boundary." Consistent language is the whole point.
Module: anything with an interface and an implementation. Deliberately scale-agnostic: a function, class, package, or tier-spanning slice. _Avoid_: unit, component, service.
Interface: everything a caller must know to use the module correctly: the type signature, but also invariants, ordering constraints, error modes, required configuration, and performance characteristics. _Avoid_: API, signature (too narrow, they refer only to the type-level surface).
Implementation: what's inside a module, its body of code. Distinct from Adapter: a thing can be a small adapter with a large implementation (a Postgres repo) or a large adapter with a small implementation (an in-memory fake). Reach for "adapter" when the seam is the topic; "implementation" otherwise.
Depth: leverage at the interface. The amount of behaviour a caller (or test) can exercise per unit of interface they have to learn. A module is deep when a large amount of behaviour sits behind a small interface, shallow when the interface is nearly as complex as the implementation.
Seam _(Michael Feathers)_: a place where you can alter behaviour without editing in that place; the *location* at which a module's interface lives. Where to put the seam is its own design decision, distinct from what goes behind it. _Avoid_: boundary (overloaded with DDD's bounded context).
Adapter: a concrete thing that satisfies an interface at a seam. Describes *role* (what slot it fills), not substance (what's inside).
Leverage: what callers get from depth. More capability per unit of interface they learn. One implementation pays back across N call sites and M tests.
Locality: what maintainers get from depth. Change, bugs, knowledge, and verification concentrate in one place rather than spreading across callers. Fix once, fixed everywhere.
Deep vs shallow
Deep module = small interface + lots of implementation:
┌─────────────────────┐
│ Small Interface │ ← Few methods, simple params
├─────────────────────┤
│ │
│ Deep Implementation│ ← Complex logic hidden
│ │
└─────────────────────┘
Shallow module = large interface + little implementation (avoid):
┌─────────────────────────────────┐
│ Large Interface │ ← Many methods, complex params
├─────────────────────────────────┤
│ Thin Implementation │ ← Just passes through
└─────────────────────────────────┘
When designing an interface, ask:
- Can I reduce the number of methods?
- Can I simplify the parameters?
- Can I hide more complexity inside?
Principles
- Depth is a property of the interface, not the implementation. A deep module can be internally composed of small, mockable, swappable parts; they just aren't part of the interface. A module can have internal seams (private to its implementation, used by its own tests) as well as the external seam at its interface.
- The deletion test. Imagine deleting the module. If complexity vanishes, it was a pass-through. If complexity reappears across N callers, it was earning its keep.
- The interface is the test surface. Callers and tests cross the same seam. If you want to test *past* the interface, the module is probably the wrong shape.
- One adapter means a hypothetical seam. Two adapters means a real one. Don't introduce a seam unless something actually varies across it.
Designing for testability
Good interfaces make testing natural:
1. Accept dependencies, don't create them.
```typescript
// Testable
function processOrder(order, paymentGateway) {}
// Hard to test
function processOrder(order) {
const gateway = new StripeGateway();
}
```
2. Return results, don't produce side effects.
```typescript
// Testable
function calculateDiscount(cart): Discount {}
// Hard to test
function applyDiscount(cart): void {
cart.total -= discount;
}
```
3. Small surface area. Fewer methods = fewer tests needed. Fewer params = simpler test setup.
Relationships
- A Module has exactly one Interface (the surface it presents to callers and tests).
- Depth is a property of a Module, measured against its Interface.
- A Seam is where a Module's Interface lives.
- An Adapter sits at a Seam and satisfies the Interface.
- Depth produces Leverage for callers and Locality for maintainers.
Rejected framings
- Depth as ratio of implementation-lines to interface-lines (Ousterhout): rewards padding the implementation. We use depth-as-leverage instead.
- "Interface" as the TypeScript
interfacekeyword or a class's public methods: too narrow: interface here includes every fact a caller must know. - "Boundary": overloaded with DDD's bounded context. Say seam or interface.
Going deeper
- Deepening a cluster given its dependencies, see DEEPENING.md ↗: dependency categories, seam discipline, and replace-don't-layer testing.
- Exploring alternative interfaces, see DESIGN-IT-TWICE.md ↗: spin up parallel sub-agents to design the interface several radically different ways, then compare on depth, locality, and seam placement.
Domande frequenti
Che cosa fa lo skill codebase-design?
Guida alla progettazione di moduli profondi con piccole interfacce e giunti puliti
Come si installa codebase-design?
Apri il blocco “Installazione” in questa pagina e scegli il tuo agente — Claude Code, Codex, Cursor o Gemini CLI — per i comandi pronti che copiano la cartella dello skill nel posto giusto. Oppure copia il prompt dalla scheda “Con l'assistente” e lascia che sia l'assistente a controllare e installare lo skill.
Con quali modelli AI funziona codebase-design?
Gli skill sono semplici istruzioni in Markdown (formato Agent Skills), quindi codebase-design funziona con qualsiasi agente che legge SKILL.md: Claude Code, Codex, Cursor, Gemini CLI, GitHub Copilot, OpenCode e altri. Il modello carica le istruzioni solo quando il compito corrisponde alla descrizione dello skill.
codebase-design è gratuito?
Lo skill è pubblicato apertamente da mattpocock con licenza MIT. Lo skill in sé non costa nulla: paghi solo il tuo fornitore AI per i token usati.
È sicuro installare gli skill?
Uno skill è un insieme di istruzioni che il tuo agente seguirà: leggi SKILL.md e i file correlati prima di installarlo. Gli script nella cartella dello skill vengono eseguiti solo se li esegue l'agente: controlla cosa fa e non concedere permessi superflui.
In cosa differisce uno skill da un server MCP o da un plugin?
Un server MCP o un plugin danno al modello nuovi strumenti: codice che viene eseguito e restituisce un risultato. Uno skill fornisce conoscenza e metodo: come affrontare il compito, quali passi seguire e com'è un buon risultato. Non servono server né chiavi API.