rhino3d-scripts
github/awesome-copilot · Agent Skill
Creates and debugs scripts for Rhinoceros 3D, automating modeling tasks and manipulating geometry.
Jump to install ↓Overview
| Publisher | |
|---|---|
| Repository | github/awesome-copilot ↗ |
| Skill folder | rhino3d-scripts |
| Stars | 38,754 |
| Bundled files | 5 |
| License | MIT |
| Last updated | May 28, 2026 |
| Links | Skill source ↗ · Repository ↗ |
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Installation
A skill is a folder with a SKILL.md file. Pick your agent and run the commands in a terminal (macOS, Linux or Git Bash on Windows) from your project root.
Copy the prompt into Claude, Codex or another assistant: it will review the skill and install it for you.
Install the “rhino3d-scripts” skill from mozgi.io (https://mozgi.io/skills/rhino3d-scripts/) for me. 1. Download the archive: https://mozgi.io/skills/rhino3d-scripts/download If it fails, take the skill folder from the source: https://github.com/github/awesome-copilot/tree/main/skills/rhino3d-scripts 2. Read SKILL.md and the other files. Check the skill is safe: no hidden commands, no sending data elsewhere, no scripts doing something other than described. If anything looks suspicious, stop and tell me. 3. Put the “rhino3d-scripts” folder into your agent's skills folder: .claude/skills/ for Claude Code, .agents/skills/ for Codex, .cursor/skills/ for Cursor, .gemini/skills/ for Gemini CLI. Inside the project if we are in one, otherwise in the home folder (~/.claude/skills/ etc.). 4. Make sure <skills folder>/rhino3d-scripts/SKILL.md exists. 5. Briefly tell me what this skill does and offer to try it on my task. If you cannot do a step yourself, tell me what to click or type.
git clone --depth 1 --branch main https://github.com/github/awesome-copilot.git /tmp/awesome-copilot mkdir -p .claude/skills cp -r /tmp/awesome-copilot/skills/rhino3d-scripts .claude/skills/rhino3d-scripts
Restart Claude Code — the skill appears in the list; call it manually with /rhino3d-scripts. For all projects use ~/.claude/skills.
git clone --depth 1 --branch main https://github.com/github/awesome-copilot.git /tmp/awesome-copilot mkdir -p .agents/skills cp -r /tmp/awesome-copilot/skills/rhino3d-scripts .agents/skills/rhino3d-scripts
Codex looks for skills in .agents/skills from the current folder up to the repo root; call one with /skills or $rhino3d-scripts. For all projects use ~/.agents/skills.
git clone --depth 1 --branch main https://github.com/github/awesome-copilot.git /tmp/awesome-copilot mkdir -p .cursor/skills cp -r /tmp/awesome-copilot/skills/rhino3d-scripts .cursor/skills/rhino3d-scripts
Cursor picks the skill up on start; call it with “/” in Agent chat. Cursor also reads .claude/skills and .agents/skills. For all projects use ~/.cursor/skills.
git clone --depth 1 --branch main https://github.com/github/awesome-copilot.git /tmp/awesome-copilot mkdir -p .gemini/skills cp -r /tmp/awesome-copilot/skills/rhino3d-scripts .gemini/skills/rhino3d-scripts
Gemini CLI offers to activate the skill when a task matches — you approve it. For all projects use ~/.gemini/skills.
Read SKILL.md and any companion files before deciding whether to install. Click a file to preview it.
SKILL.md contents
Original author text · read-onlyRhino 3D Scripting Skill
Write production-quality scripts for Rhinoceros 3D. Covers the three scripting surfaces (RhinoScript/VBScript, RhinoPython, direct RhinoCommon .NET) and the Rhino 8+ Script Editor.
When to Use This Skill
- User asks to write, edit, or debug a
.rvb,.vbs, or.pyRhino script - User wants a Rhino command macro or wants to automate a sequence of Rhino commands
- User wants to manipulate geometry, layers, blocks, materials, viewports, or annotations from code
- User mentions
rhinoscriptsyntax,scriptcontext,RhinoCommon,Rhino.Geometry,RhinoDoc, or the Script Editor - User wants to pick objects, prompt for input, or build a small UI inside Rhino
- User asks how to load, run, or distribute a script (startup scripts, aliases, toolbar buttons)
Choosing a Scripting Surface
Pick the surface based on the task, not preference. Recommend Python by default for new work.
| Surface | When to choose | File ext |
|---|---|---|
| RhinoPython (rhinoscriptsyntax + RhinoCommon) | Default for new scripts. Best ecosystem, readable, full RhinoCommon access. | .py |
| RhinoScript (VBScript) | Maintaining legacy .rvb/.vbs files; integrating with VBA/COM. | .rvb, .vbs |
| RhinoCommon (C#/.NET) via Script Editor | Performance-critical loops, complex geometry, leveraging .NET libraries. | .cs |
| Command macro | Pure sequence of existing Rhino commands; no logic. | toolbar/alias |
A macro is not a script — it is a string of command-line input (e.g. ! _-Line 0,0,0 10,0,0 _Enter). Use a script the moment you need a variable, loop, or conditional.
Prerequisites
- Rhino 7 or later (Rhino 8 strongly recommended — unified Script Editor supports Python 3, VB, and C# in one window).
- Script Editor: type
_ScriptEditor(Rhino 8) or_EditPythonScript/_EditScript(older). - Run a saved file from the command line with
_-RunPythonScriptor_LoadScript+_RunScript.
Core Patterns
Python: minimal scaffold
import rhinoscriptsyntax as rs
import scriptcontext as sc
import Rhino
def main():
obj_id = rs.GetObject("Select a curve", filter=rs.filter.curve, preselect=True)
if not obj_id:
return
length = rs.CurveLength(obj_id)
print("Length: {0:.4f}".format(length))
if __name__ == "__main__":
main()
Python: working with RhinoCommon directly
import Rhino
import scriptcontext as sc
doc = sc.doc # Rhino.RhinoDoc.ActiveDoc
tol = doc.ModelAbsoluteTolerance
circle = Rhino.Geometry.Circle(Rhino.Geometry.Point3d(0, 0, 0), 5.0)
curve_id = doc.Objects.AddCircle(circle)
doc.Views.Redraw()
VBScript: minimal scaffold
Option Explicit
Call Main()
Sub Main()
Dim strObject
strObject = Rhino.GetObject("Select a curve", 4) ' 4 = curve filter
If IsNull(strObject) Then Exit Sub
Rhino.Print "Length: " & Rhino.CurveLength(strObject)
End Sub
Picking objects with a custom filter (Python, RhinoCommon)
import Rhino
import scriptcontext as sc
go = Rhino.Input.Custom.GetObject()
go.SetCommandPrompt("Select breps")
go.GeometryFilter = Rhino.DocObjects.ObjectType.Brep
go.SubObjectSelect = False
go.GetMultiple(1, 0)
if go.CommandResult() != Rhino.Commands.Result.Success:
pass
else:
ids = [go.Object(i).ObjectId for i in range(go.ObjectCount)]
Step-by-Step Workflows
Bulk-modify many objects fast
1. Disable redraw: rs.EnableRedraw(False).
2. Wrap mutations in a single undo record: undo = doc.BeginUndoRecord("My Op") … doc.EndUndoRecord(undo).
3. Use RhinoCommon directly inside the loop (skip rhinoscriptsyntax overhead).
4. Re-enable redraw and call doc.Views.Redraw() in a try/finally so a crash never leaves the viewport frozen.
Distribute a script to a teammate
1. Save the .py / .rvb somewhere on disk.
2. Add the folder to Options → Files → Search paths so Rhino can find it by name.
3. Create a toolbar button or alias whose macro is:
- Python:
! _-RunPythonScript "MyScript.py" - RhinoScript:
! _-LoadScript "MyScript.rvb" _-RunScript MySubName
4. The leading ! cancels any running command; - runs the command in script (no-dialog) mode.
Run code at Rhino startup
1. Place a .rvb/.py in a search path.
2. Tools → Options → RhinoScript (or Python) → add to Startup list. The file executes once per session.
Gotchas
rhinoscriptsyntaxreturns GUIDs, RhinoCommon returns objects. Mixing them is fine, butdoc.Objects.Find(guid)is the bridge from ars.*id to aRhinoObject.- Coordinates differ by surface. Python uses
(x, y, z)tuples *or*Rhino.Geometry.Point3d; VBScript uses 3-elementArray(x, y, z). Never pass a Python list to a VBScript helper through COM. Option Explicitis off by default in VBScript. Typos silently create new variables. Always addOption Explicitat the top of.rvbfiles.- VBScript has no block scope. All
Dims inside aSubare hoisted to the top of the procedure. Loop counters leak. Nothing,Empty, andNullare different in VBScript. UseIsNullforRhino.GetObjectfailure,IsEmptyfor uninitializedVariant,Is Nothingfor object refs.- Parentheses change calling semantics in VBScript.
Call Foo(a, b)andFoo a, bare valid;Foo(a, b)(noCall, with parens) is not a call to a Sub — it’s a syntax error for multi-arg subs and a forcedByValfor single-arg. - Tolerance is per-document. Always read
doc.ModelAbsoluteTolerancerather than hardcoding0.001; users work in mm, m, inches, etc. - Long loops should poll
Rhino.RhinoApp.EscapeKeyPressedso the user can cancel. Otherwise Rhino appears frozen. - GUID strings vs
System.Guid.rhinoscriptsyntaxaccepts either; RhinoCommon wantsSystem.Guid. Convert withSystem.Guid(str_id)if needed. - Don’t call
doc.Views.Redraw()inside a tight loop. Toggle redraw once outside the loop. .rvbis just.vbsrenamed with a Rhino-specific extension so Rhino’sLoadScriptrecognizes it. Same VBScript engine.Rhino.RhinoApp.IsHeadlessmay not exist on older Rhino 8 builds. Usegetattr(Rhino.RhinoApp, "IsHeadless", None)and check forNonebefore using. Fall back to a heuristic (e.g.sc.doc.Views.Count == 0) or assume GUI present.RhinoMathis atRhino.RhinoMath, notRhino.DocObjects.RhinoMath. AccessingRhino.DocObjects.RhinoMathraisesAttributeError.doc.Objects.AddBrep()returnsSystem.Guid.Emptyon failure. In Rhino 8 CPython theSystemnamespace may not be directly importable; check the return value as a string:str(obj_id) == "00000000-0000-0000-0000-000000000000".rhinoscriptsyntaxhas no type stubs. Static analysers (Pylance/Pyright) flagimport rhinoscriptsyntax as rsas unresolvable. Suppress with# type: ignoreon the import line; the module is always available at Rhino runtime.- Never name a script after a Python standard-library module (e.g.
random.py,math.py,os.py). IronPython 2.7 (_-RunPythonScript) resolves the script directory before stdlib, so anyimport randominside the stdlib (e.g.tempfileimportsrandominternally) will find your file instead and fail withCannot import name <X>. CPython 3 (rhinocode) is unaffected because it resolves stdlib first. Rename the script or avoid importing modules that pull in the shadowed name. - Em dashes and other non-ASCII characters silently break
_-RunPythonScript(IronPython 2.7).rhinocode scriptuses CPython 3 (UTF-8 by default) so the same file works there, making the failure non-obvious. IronPython 2.7 raisesSyntaxError: Non-ASCII character '\xe2'at the first offending byte. The most common culprit is the em dash (--auto-converted to--by many editors). Add# -*- coding: utf-8 -*-as line 1 of every script that must run under both runtimes, and replace typographic characters with ASCII equivalents: em dash--, arrow->, multiplicationx.
Troubleshooting
| Symptom | Fix |
|---|---|
| rs.GetObject returns None immediately | The user pressed Escape, or your filter excludes everything. Re-check rs.filter.* flags. |
| “Unable to find script” when running by name | The folder isn’t in Options → Files → Search paths. |
| VBScript Type mismatch on coordinates | You passed a 2-element array. Rhino requires 3-element Array(x, y, z). |
| Python ImportError: No module named Rhino | You’re running CPython outside Rhino. RhinoCommon is only available in Rhino’s embedded Python (or via rhino3dm for read-only file work). |
| Created geometry doesn’t appear | You forgot doc.Views.Redraw(), or rs.EnableRedraw(False) was never re-enabled. |
| Undo undoes only the last object of a batch | Wrap the batch in BeginUndoRecord / EndUndoRecord. |
| Script works alone but fails as a startup script | Startup runs before any document is open — return early or skip document-dependent work when sc.doc is None. |
| rs.Command("...") returns False | The macro string is malformed. Prefix with ! and -, end every prompt with _Enter or a value. |
| AttributeError: type object 'RhinoApp' has no attribute 'IsHeadless' | Property added in a later Rhino 8 build. Use getattr(Rhino.RhinoApp, "IsHeadless", None) and guard against None. |
| rhinocode script ignores arguments after the script path | rhinocode concatenates extra tokens onto the file URI. Pass data via a temp file or a Rhino dialog instead. See references/macros-and-loading.md. |
| Cannot import name <X> inside stdlib (e.g. tempfile, os) when using _-RunPythonScript | Script filename shadows a stdlib module (e.g. random.py shadows random). IronPython 2.7 searches the script directory before stdlib. Rename the script, or remove the import that pulls in the shadowed module and replace it with a direct alternative (e.g. read %TEMP% via os.environ instead of import tempfile). |
| SyntaxError: Non-ASCII character '\xe2' ... but no encoding declared | IronPython 2.7 (_-RunPythonScript) hit an em dash or similar character. Add # -*- coding: utf-8 -*- as line 1, or replace the character: em dash --, arrow ->. The same file runs fine under rhinocode (CPython 3), which hides the problem. |
References
- references/rhinoscriptsyntax-cheatsheet.md ↗ — most-used
rs.*functions by category. - references/rhinocommon-map.md ↗ — which namespace to import for which task.
- references/macros-and-loading.md ↗ — command-line macro syntax,
LoadScript/RunScript, search paths. - references/vbscript-quirks.md ↗ — VBScript-only traps relevant to RhinoScript.
Upstream docs
- RhinoScript landing: <https://docs.mcneel.com/rhino/8/help/en-us/information/rhinoscripting.htm>
- Developer hub: <https://developer.rhino3d.com/>
- RhinoCommon API index: <https://mcneel.github.io/rhinocommon-api-docs/api/RhinoCommon/html/R_Project_RhinoCommon.htm>
- Example scripts repo: <https://github.com/mcneel/rhino-developer-samples/tree/8/rhinoscript>
Frequently asked questions
What does the rhino3d-scripts skill do?
Creates and debugs scripts for Rhinoceros 3D, automating modeling tasks and manipulating geometry.
How do I install rhino3d-scripts?
Open the “Installation” block on this page and pick your agent — Claude Code, Codex, Cursor or Gemini CLI — for ready-made commands that copy the skill folder to the right place. Or copy the prompt from the “Via assistant” tab and let the assistant review and install the skill.
Which AI models work with rhino3d-scripts?
Skills are plain Markdown instructions (the Agent Skills format), so rhino3d-scripts works with any agent that reads SKILL.md: Claude Code, Codex, Cursor, Gemini CLI, GitHub Copilot, OpenCode and more. The model loads the instructions only when a task matches the skill's description.
Is rhino3d-scripts free?
The skill is published openly by github under the MIT license. The skill itself costs nothing — you only pay your AI provider for the tokens you use.
Is it safe to install skills?
A skill is a set of instructions your agent will follow, so read SKILL.md and its companion files before installing. Scripts in the skill folder only run if your agent runs them — keep an eye on what it does and do not grant unnecessary permissions.
How is a skill different from an MCP server or a plugin?
An MCP server or plugin gives the model new tools — code that runs and returns a result. A skill gives it knowledge and process: how to approach a task, which steps to follow and what good output looks like. It needs no server or API key.