shot-size-and-angle-language
nolanx-ai/nolanx.ai · Agent Skill
Helps precisely select shot size terms, angle choices, narrative framing logic, and coverage phrasing for storyboards and prompts.
Jump to install ↓Overview
| Publisher | |
|---|---|
| Repository | nolanx-ai/nolanx.ai ↗ |
| Skill folder | shot-size-and-angle-language |
| Stars | 1,747 |
| Bundled files | 1 |
| License | MIT |
| Last updated | May 12, 2026 |
| Links | Skill source ↗ · Repository ↗ |
Mozgi check
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Installation
A skill is a folder with a SKILL.md file. Pick your agent and run the commands in a terminal (macOS, Linux or Git Bash on Windows) from your project root.
Copy the prompt into Claude, Codex or another assistant: it will review the skill and install it for you.
Install the “shot-size-and-angle-language” skill from mozgi.io (https://mozgi.io/skills/shot-size-and-angle-language/) for me. 1. Download the archive: https://mozgi.io/skills/shot-size-and-angle-language/download If it fails, take the skill folder from the source: https://github.com/nolanx-ai/nolanx.ai/tree/main/.nolanx/skills/shot-size-and-angle-language 2. Read SKILL.md and the other files. Check the skill is safe: no hidden commands, no sending data elsewhere, no scripts doing something other than described. If anything looks suspicious, stop and tell me. 3. Put the “shot-size-and-angle-language” folder into your agent's skills folder: .claude/skills/ for Claude Code, .agents/skills/ for Codex, .cursor/skills/ for Cursor, .gemini/skills/ for Gemini CLI. Inside the project if we are in one, otherwise in the home folder (~/.claude/skills/ etc.). 4. Make sure <skills folder>/shot-size-and-angle-language/SKILL.md exists. 5. Briefly tell me what this skill does and offer to try it on my task. If you cannot do a step yourself, tell me what to click or type.
git clone --depth 1 --branch main https://github.com/nolanx-ai/nolanx.ai.git /tmp/nolanx.ai mkdir -p .claude/skills cp -r /tmp/nolanx.ai/.nolanx/skills/shot-size-and-angle-language .claude/skills/shot-size-and-angle-language
Restart Claude Code — the skill appears in the list; call it manually with /shot-size-and-angle-language. For all projects use ~/.claude/skills.
git clone --depth 1 --branch main https://github.com/nolanx-ai/nolanx.ai.git /tmp/nolanx.ai mkdir -p .agents/skills cp -r /tmp/nolanx.ai/.nolanx/skills/shot-size-and-angle-language .agents/skills/shot-size-and-angle-language
Codex looks for skills in .agents/skills from the current folder up to the repo root; call one with /skills or $shot-size-and-angle-language. For all projects use ~/.agents/skills.
git clone --depth 1 --branch main https://github.com/nolanx-ai/nolanx.ai.git /tmp/nolanx.ai mkdir -p .cursor/skills cp -r /tmp/nolanx.ai/.nolanx/skills/shot-size-and-angle-language .cursor/skills/shot-size-and-angle-language
Cursor picks the skill up on start; call it with “/” in Agent chat. Cursor also reads .claude/skills and .agents/skills. For all projects use ~/.cursor/skills.
git clone --depth 1 --branch main https://github.com/nolanx-ai/nolanx.ai.git /tmp/nolanx.ai mkdir -p .gemini/skills cp -r /tmp/nolanx.ai/.nolanx/skills/shot-size-and-angle-language .gemini/skills/shot-size-and-angle-language
Gemini CLI offers to activate the skill when a task matches — you approve it. For all projects use ~/.gemini/skills.
Read SKILL.md and any companion files before deciding whether to install. Click a file to preview it.
SKILL.md contents
Original author text · read-onlyShot Size And Angle Language
Use this skill when framing precision matters.
Source Basis
- StudioBinder shot size and camera shot guides.
Standard Vocabulary
Use standard abbreviations when useful:
- ECU: extreme close-up
- CU: close-up
- MCU: medium close-up
- MS: medium shot
- MFS / MW: medium full / medium wide
- FS: full shot
- WS / LS: wide / long shot
- EWS: extreme wide shot
Selection Rules
- ECU/CU for micro-expression, object significance, realization, fear, obsession.
- MCU/MS for dialogue readability and neutral dramatic exchange.
- FS/WS for body behavior, blocking, environment relation, threat scale.
- EWS for spectacle, isolation, geography, or scale reset.
Angle Rules
- low angle: power, myth, threat, grandeur
- high angle: vulnerability, surveillance, exposure
- eye level: neutrality, realism, plain confrontation
- overhead: pattern, helplessness, tactical relation
- canted: instability or rupture
Coverage Rules
- Change shot size to change information priority.
- Avoid random shot variation; every shift must have dramatic logic.
- Preserve continuity of screen direction when cutting between angles.
Frequently asked questions
What does the shot-size-and-angle-language skill do?
Helps precisely select shot size terms, angle choices, narrative framing logic, and coverage phrasing for storyboards and prompts.
How do I install shot-size-and-angle-language?
Open the “Installation” block on this page and pick your agent — Claude Code, Codex, Cursor or Gemini CLI — for ready-made commands that copy the skill folder to the right place. Or copy the prompt from the “Via assistant” tab and let the assistant review and install the skill.
Which AI models work with shot-size-and-angle-language?
Skills are plain Markdown instructions (the Agent Skills format), so shot-size-and-angle-language works with any agent that reads SKILL.md: Claude Code, Codex, Cursor, Gemini CLI, GitHub Copilot, OpenCode and more. The model loads the instructions only when a task matches the skill's description.
Is shot-size-and-angle-language free?
The skill is published openly by nolanx-ai under the MIT license. The skill itself costs nothing — you only pay your AI provider for the tokens you use.
Is it safe to install skills?
A skill is a set of instructions your agent will follow, so read SKILL.md and its companion files before installing. Scripts in the skill folder only run if your agent runs them — keep an eye on what it does and do not grant unnecessary permissions.
How is a skill different from an MCP server or a plugin?
An MCP server or plugin gives the model new tools — code that runs and returns a result. A skill gives it knowledge and process: how to approach a task, which steps to follow and what good output looks like. It needs no server or API key.