Seedance 2.5
獨臂戰士揮舞雷電之劍,在暴風雨天空下的中世紀廣場殺出數十名士兵的重圍
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30 秒 | 16:9 | 無音樂 超寫實真人動作風格,搭配高級 VFX 的 AAA 好萊塢動作片風格。單一連續動態鏡頭,始終維持 40° 荷蘭式角度,低位跟拍、快速追逐、快速甩鏡與迅速環繞運鏡。真人演出,不是 CGI。 IMAGE 1:完整保留確切的身分、臉部、頭髮、服裝與比例。Image1 只有一隻手臂——僅限右手臂。不得出現左手臂、左手、手肘、義肢或幻肢。劍始終由右手單手控制。 場景:巨大的中世紀皇家廣場、城堡城牆、暴風雨天空、受損的市集建築,以及包圍 Image1 的數十名鎧甲士兵。 00–06 秒:士兵發動攻擊。Image1 驚險閃過一劍,單手格擋,翻越一名攻擊者,並將另一名攻擊者踢進盾牆,接著帶著黑色殘像與藍白色閃電軌跡向前衝刺。 06–12 秒:Image1 踩著倒下的盾牌奔跑,用腳彎折一支長矛,再以充滿閃電的斬擊將其砍斷。他翻滾、起身,立刻使用快速格擋、踢擊與反手劍擊對付三名士兵。 12–18 秒:密集的長矛陣發動攻擊。Image1 從下方滑過,砍斷數根長矛桿,旋身使出強力腳跟踢。閃電在破碎的武器之間跳躍,士兵被向後拋飛。 18–24 秒:被敵人包圍的 Image1 將劍向上拋起,接著施展快速的 Taijutsu——低位掃腿、肩撞、高踢與跳躍膝擊。短暫的黑色殘像強調他爆發性的身體速度。不得瞬間移動。 24–30 秒:Image1 用右手完美接住落下的劍。電流沿著劍刃奔竄。強力的單手斬擊與旋身踢形成壓縮空氣衝擊波,將士兵穿過塵土與碎屑向外轟飛。當 Image1 持續前進、另一波士兵在第 30 秒進入畫面時,攝影機向後拉遠。不要結束姿勢。 VFX:克制的藍白色閃電、火花、殘像、衝擊波、塵土與碎屑。讓所有效果都以真實的光線、陰影與反射自然融入物理環境,同時讓 Image1 始終保持完全真實的真人動作質感。 音訊:風聲、盔甲聲、劍擊聲、電流劈啪聲、碎屑聲與戰吼。無對話或音樂。 負面提示:左手臂、雙手握劍、瞬間移動、複製人、CGI 人類、數位替身、卡通風格、遊戲鏡頭、解剖結構錯誤、臉部漂移、服裝漂移、字幕、標誌、浮水印。
30 seconds | 16:9 | No music Ultra-photorealistic live-action, AAA Hollywood action style with premium VFX. One continuous dynamic shot, permanent 40° Dutch angle, low tracking, fast pursuit, whip-pans and quick orbiting. Real human performance, not CGI. IMAGE 1: Preserve exact identity, face, hair, clothing and proportions. Image1 has ONLY ONE ARM — RIGHT ARM ONLY. No left arm, hand, elbow, prosthetic or phantom limb. Sword is always controlled one-handed with the right hand. SETTING: Massive medieval royal plaza, castle walls, stormy sky, damaged market structures and dozens of armored soldiers surrounding Image1. 00–06s: Soldiers attack. Image1 narrowly dodges a sword, parries one-handed, vaults over an attacker and kicks another into a shield wall, then bursts forward with a black afterimage and blue-white lightning trail. 06–12s: Image1 runs across fallen shields, bends a spear with his foot and cuts it with a lightning-charged slash. He rolls, rises and immediately fights three soldiers using fast parries, kicks and a reverse sword strike. 12–18s: A dense spear formation attacks. Image1 slides underneath, cuts several spear shafts and spins into a powerful heel kick. Lightning jumps between broken weapons as soldiers are thrown backward. 18–24s: Surrounded by enemies, Image1 throws the sword upward, then uses rapid Taijutsu—low sweep, shoulder strike, high kick and jumping knee. Brief black afterimages emphasize his physical burst speed. No teleportation. 24–30s: Image1 catches the falling sword perfectly with his right hand. Electricity surges across the blade. A powerful one-handed slash and spinning kick create a compressed-air shockwave, blasting soldiers outward through dust and debris. Camera pulls back as Image1 keeps advancing and another wave of soldiers enters at 30 seconds. No ending pose. VFX: Restrained blue-white lightning, sparks, afterimages, shockwaves, dust and debris. Keep everything physically integrated with realistic lighting, shadows and reflections while Image1 remains fully authentic live-action. AUDIO: Wind, armor, sword impacts, electrical crackling, debris and battle cries. No dialogue or music. NEGATIVE: Left arm, two-handed grip, teleportation, clones, CGI human, digital double, cartoon look, gameplay camera, broken anatomy, face drift, costume drift, subtitles, logos, watermark.
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