Seedance 2.0
動漫角色在真實舞蹈教室中跳霹靂舞,完成旋轉腿功並接風車動作
提示詞
鏡頭:
類型:R2V
參考:<Picture 1>
相機:固定,平視,中廣角鏡頭,全程拍攝完整身體,不剪接
時長:連續 15 秒的片段,全程保持固定節奏
角色:
外觀:完全依照 <Picture 1>,不添加其他描述
風格區隔:
角色:賽璐璐上色的動漫風格,嚴格遵循參考圖片
環境:寫實風格的室內舞蹈教室地板、中性色牆面、柔和均勻的光線
動作:
序列名稱:thomas_flare_to_windmill_combo
分段:
- 分段:intro_setup
時長:約 0-3 秒
描述:從自然站姿下沉至蹲伏的起始姿勢,雙掌與肩同寬撐地,核心繃緊,臀部調整至固定的旋轉高度
- 分段:flare_combo
時長:約 3-9 秒
支撐模式:交替以雙手支撐,雙手之間轉移支撐,不做靜止的單手支撐
描述:連續完成兩次 flare 旋轉——右腿以固定角速度向側方掃出,左腿在支撐手轉換時斜向下方前側掃出,右腿接著斜向上方掃動,全程保持雙腿大幅劈開,臀部維持在固定的旋轉軸上,不上下彈跳;以相同速度再重複一次循環
- 分段:transition_to_windmill
時長:約 9-11 秒
描述:在最後一次 flare 旋轉時,上背部與肩膀下降至地面,同時雙腿持續圓周運動,軀幹從以臀部為軸的 flare 旋轉,轉換為以上背部與肩膀為軸的旋轉;完成轉換時,雙手離地並收至胸前
- 分段:windmill_execution
時長:約 11-15 秒
描述:連續完成兩次 windmill 旋轉——雙腿在頭頂上方以大幅度圓弧擺動,同時上背部與肩膀以固定速度在地面上滾動旋轉,雙腿保持伸直並劈開以維持動量,此分段期間雙手不碰地支撐
物理限制:
- flare 分段期間臀部軸心維持在固定高度,不上下彈跳
- 腿部掃動由髖部旋轉與膝蓋彎曲帶動,而非跳躍或漂浮
- flare 期間雙手持續接觸地面,僅在雙掌之間轉移支撐的瞬間短暫離地
- 從 flare 轉換至 windmill 時,動量平順延續,不停止後再重新開始
- windmill 分段期間,旋轉由肩膀與背部接觸地面帶動,而非用手推地
- 每個分段內的旋轉速度保持固定,不突然加速
- 所有旋轉分段期間,雙腿盡可能伸直並劈開,以呈現離心力
光線:柔和的棚內光,全程一致,不閃爍shot:
type: R2V
reference: <Picture 1>
camera: fixed, eye-level, medium-wide shot capturing full body throughout, no cuts
duration: 15-second continuous sequence, constant tempo throughout
character:
appearance: delegated entirely to <Picture 1>, no additional description
style_separation:
character: cel-shaded anime style, locked to reference image
environment: photorealistic indoor dance studio floor, neutral wall, soft even lighting
action:
sequence_name: thomas_flare_to_windmill_combo
segments:
- segment: intro_setup
duration: approx 0-3s
description: standing neutral pose transitions down into crouched base position, both palms grounding shoulder-width apart, core braced, hips settling to a fixed rotation height
- segment: flare_combo
duration: approx 3-9s
support_pattern: alternating two-hand support, hand-to-hand transfer, no static single-hand hold
description: two continuous flare rotations - right leg sweeps laterally at constant angular velocity, left leg sweeps diagonally downward-forward as support hand transfers, right leg continues diagonally upward with legs held widely split throughout, hips remain the stationary rotation axis with no vertical bounce; cycle repeats once more at identical speed
- segment: transition_to_windmill
duration: approx 9-11s
description: on the final flare rotation, upper back and shoulder lower to the floor while legs continue their circular momentum, torso rolling from the flare's hip-axis rotation into a back-and-shoulder-axis rotation, hands lift off the floor and tuck near the chest as the transition completes
- segment: windmill_execution
duration: approx 11-15s
description: two continuous windmill rotations - legs swing in a wide circular arc overhead while the upper back and shoulders roll across the floor in constant-velocity rotation, legs stay extended and split for momentum, no hands touching the floor for support during this segment
physics_constraints:
- hip axis remains at constant height during the flare segment, no vertical bounce
- leg sweeps driven by hip rotation and knee flexion, not by jumping or floating
- hand-to-floor contact during the flare is continuous except the brief instant of transfer between palms
- the flare-to-windmill transition is a smooth momentum carry-over, not a stop-and-restart
- during the windmill segment, rotation is driven by shoulder-and-back contact with the floor, not by pushing off with hands
- rotation speed stays constant within each segment, no acceleration bursts
- legs stay maximally extended and split during all rotation segments to convey centrifugal force
lighting: soft studio lighting, consistent throughout, no flicker
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