Seedance 2.0
以第一人稱騎乘巨大的蛋白石色龍:身穿銀白盔甲、緊張的騎士莎朗躍下懸崖並飛越村莊與城堡
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建立一段 30 秒、完全寫實的奇幻巨龍飛行影片,分為 2 個鏡頭,直式 9:16,嚴格使用參考素材:臉部/角色、盔甲、巨龍、世界觀與比例必須 100% 一致。只存在一條巨龍。\n\n鏡頭 A — 0:00–0:06:正面手持近拍 SHARON,她是第一次騎乘飛行、身穿白銀色盔甲的緊張騎士,坐在懸崖邊一條全長 60m、白灰色蛋白石光澤的巨龍背上。鏡頭緩慢拉遠,展現她與面向鏡頭的巨龍角狀頭部,後方是山谷。她緊張地說:“Okay, buddy… ready? Just—no games, alright? It’s my first flight aaand—” 頻繁眨眼、目光游移、呼吸顫抖。巨龍從鼻孔噴出一小簇火焰,冠脊張開,接著突然朝懸崖邊衝去。起飛瞬間硬切。\n\n鏡頭 B — 0:06–0:30:嚴格採用第一人稱騎士主觀視角,從 Sharon 的眼睛觀看,絕不使用第三人稱視角。她穿戴盔甲的雙手與韁繩全程保持在畫面中,恐懼時不斷緊握,平靜時放鬆。精確路線:衝下懸崖 → 掠過村莊 → 整群綿羊驚慌地衝入視野並向左/右分開 → 翼尖擦過柳樹外側的葉片 → 穿過水霧,以俐落的 45° 角度轉過瀑布 → 爬升越過漂浮島嶼 → 360° 滾轉 → 巨龍回頭瞥視 → 展現巨大的哥德式城堡 → 螺旋向上爬升 → 巨龍自己的爪子抓住最高的空心尖塔,並盤繞其上 → 最後呈現山谷全景。尖塔上沒有其他巨龍或生物。\n\n巨龍必須看起來像活生生的動物:數千片逐片分層的蛋白石光澤鱗片,具備角蛋白質感、微小磨損與髒污接縫;流動的水藍/淡紫/玫瑰金/珍珠色反光;頸部鱗片在風中起伏;冠脊依速度折疊;帶有半透明血管的翅膀自然彎曲;真實的肌肉、慣性、尾部舵動與振翅。不要有塑膠、鉻金屬或 CG 光澤。\n\n維持可信的碰撞效果:絕不穿過建築物、樹木、岩石或水;只擦過外側葉片。綿羊毫髮無傷地逃離。真實的韁繩、鞍座移動、風、G 力與攝影機晃動。\n\n溫暖的自然日光、深景深、電影感變形鏡頭、寫實的水霧飛滴、細微的邊緣變形與色差。不要音樂、字幕、文字、標誌、浮水印、鏡頭光斑或風格化效果。完全寫實。
Create a 30-second, full-realism fantasy dragon flight in 2 shots, vertical 9:16, using the references strictly: 100% face/character, armor, dragon, world and scale consistency. Only ONE dragon exists.\n\nSHOT A — 0:00–0:06: Frontal handheld close-up of SHARON, nervous first-time rider in white-silver armor, seated on a colossal 60m white-grey opalescent dragon at a cliff edge. Slow zoom out reveals her and the dragon’s horned head facing camera, valley behind. She nervously says: “Okay, buddy… ready? Just—no games, alright? It’s my first flight aaand—” Frequent blinks, wandering gaze, shaky breathing. Dragon snorts a tiny flame, crests flare, then suddenly charges toward the cliff. HARD CUT at launch.\n\nSHOT B — 0:06–0:30: Strict first-person rider POV from Sharon’s eyes, never third-person. Her armored hands and reins remain visible throughout, constantly clenching during fear and relaxing during calm moments. Exact route: plunge off cliff → skim through village → full flock of sheep rushes into view and splits left/right in panic → brush outer willow leaves with wingtip → hard 45° waterfall bank through spray → climb past floating islands → 360° barrel roll → dragon glances back → reveal colossal Gothic castle → spiral upward → dragon’s own claws seize the tallest empty spire and coil around it → final panoramic valley vista. No other dragons or creatures on the spire.\n\nDragon must look like a living animal: thousands of individually layered opalescent scales with keratin texture, micro-wear and dirt seams; moving aqua/lilac/rose-gold/pearl reflections; neck scales rippling in wind; crests folding according to speed; translucent veined wings flexing naturally; realistic muscle, inertia, tail ruddering and wingbeats. No plastic, chrome or CG sheen.\n\nMaintain believable collisions: never pass through buildings, trees, rocks or water; only outer leaves are brushed. Sheep escape unharmed. Realistic reins, saddle movement, wind, G-forces and camera shake.\n\nWarm natural daylight, deep focus, cinematic anamorphic optics, realistic spray droplets, subtle edge distortion and chromatic aberration. No music, subtitles, text, logos, watermarks, lens flares or stylization. Full photorealism.
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