Seedance 2.0
博物館裡的角色觸碰水下遺跡展櫃,穿過玻璃並在珊瑚與沉船之間縮小
提示詞
建立一段 15 秒、照片級寫實的電影風格影片。 角色: IMG_39 是主角。在每次尺寸變化的過程中,始終保留角色完全一致的身分、比例、服裝、材質、輪廓、臉部/眼睛設計及可辨識特徵。不要重新設計、擬人化或改變角色。 風格: 照片級電影寫實風格,帶有超現實的博物館魔法感。手持攝影機、輕微自然晃動、淺景深、柔和動態模糊、真實的曝光變化、細微底片顆粒、可信的身體物理效果。畫面中不要出現文字、字幕、說明文字、標誌或對白。 場景: INT. 安靜的博物館展廳 – 日。大型玻璃展示櫃中擺放著一座細節豐富的水下遺跡立體模型:微型珊瑚礁、斷裂的古代石柱、一艘小型沉船、海藻、珍珠般的石頭、潛水員雕像、小魚雕塑、沙子、貝殼,以及繪製的深海背景。冷藍色的博物館燈光與溫暖的聚光燈交織。灰塵在展廳空氣中飄浮。博物館感覺真實,但立體模型逐漸變成栩栩如生的水下世界。 單一連續鏡頭,不要硬切。攝影機動態跟拍。 0–2s: IMG_39 站在玻璃展示櫃旁,望著水下遺跡微縮模型。柔和的藍光映在玻璃上。模型內一縷小小的海藻突然搖曳,彷彿受到水流推動。IMG_39 靠近查看。 2–4s: 玻璃表面像液體般泛起波紋。IMG_39 伸手觸碰,突然被向前拉去。身體穿過玻璃,卻沒有將它打破。尺寸瞬間變化:IMG_39 縮小成微型,現在站在水下遺跡立體模型中,四周是巨大的珊瑚枝、沙粒、貝殼和斷裂的石柱。 4–6s: 立體模型世界內。水下場景活了起來。沙子像霧氣般緩緩飄移,珊瑚微微發光,海藻搖擺,小魚雕塑開始像真正的魚一樣游動。IMG_39 在沙地上奔跑,彷彿重力變得較輕,腳步揚起柔和的沙塵。攝影機貼近角色身旁低位跟拍。 6–8s: 一座小小的海馬雕像裂開,活了過來並游過。IMG_39 迅速一躍,跳上牠的背。尺寸瞬間變化:角色變得與海馬成比例。海馬穿梭於珊瑚拱門間,繞過斷裂的石柱,掠過靜止的潛水員雕像。攝影機伴隨著動態模糊、氣泡和閃爍的博物館聚光燈光芒環繞拍攝。 8–10s: 海馬潛過斷裂的沉船。木樑和繩索近距離掠過,宛如巨大的障礙物。一股發光氣泡湧起,將 IMG_39 托向上方。繪製的海洋背景短暫變成無盡的深海,上方有微弱的光束流動。 10–12s: 海馬朝展示櫃彎曲的玻璃壁疾馳而去。IMG_39 從牠背上躍起,朝玻璃飛去。角色在半空中穿過泛起波紋的表面。尺寸瞬間變化:IMG_39 恢復正常大小,衝回博物館展廳。
Create a 15-second photorealistic cinematic movie-style video. CHARACTER: IMG_39 is the main character. Preserve the exact character identity, proportions, wardrobe, materials, silhouette, face/eye design, and recognizable features throughout every scale change. Do not redesign, humanize, or change the character. STYLE: Photoreal cinematic realism with surreal museum magic. Handheld camera, slight natural shake, shallow depth of field, soft motion blur, realistic exposure shifts, subtle film grain, believable body physics. No on-screen text, subtitles, captions, logos, or dialogue. SETTING: INT. QUIET MUSEUM GALLERY – DAY. A large glass display case holds a detailed underwater ruins diorama: miniature coral reefs, broken ancient columns, a tiny shipwreck, seaweed, pearl-like stones, diver statues, small fish sculptures, sand, shells, and a painted deep-ocean backdrop. Cool blue museum lighting mixes with warm spotlights. Dust floats in the gallery air. The museum feels real, but the diorama becomes a living underwater world. SINGLE CONTINUOUS SHOT, no hard cuts. Camera follows dynamically. 0–2s: IMG_39 stands beside the glass display case, looking into the miniature underwater ruins diorama. Soft blue light reflects on the glass. Inside the diorama, a tiny seaweed strand suddenly sways as if moved by water. IMG_39 leans closer. 2–4s: The glass surface ripples like liquid. IMG_39 reaches toward it and is suddenly pulled forward. The body presses through the glass without breaking it. Scale snap: IMG_39 becomes miniature, now standing inside the underwater ruins diorama among giant coral branches, sand grains, shells, and broken stone columns. 4–6s: INSIDE THE DIORAMA WORLD. The underwater scene comes alive. Sand drifts slowly like fog, coral glows faintly, seaweed waves, and tiny fish sculptures begin moving like real fish. IMG_39 runs across the sandy terrain as if gravity is lighter, footsteps kicking up soft clouds of sand. Camera tracks low beside the character. 6–8s: A small seahorse statue cracks to life and swims past. IMG_39 jumps onto its back in one fast motion. Scale snap: the character becomes proportional to the seahorse. The seahorse darts through coral arches, around broken columns, and past frozen diver statues. Camera orbits with motion blur, bubbles, and shimmering museum spotlight flashes. 8–10s: The seahorse dives through the broken shipwreck. Wooden beams and ropes pass close like huge obstacles. A burst of glowing bubbles lifts IMG_39 upward. The painted ocean backdrop briefly becomes endless deep water, with faint light rays moving above. 10–12s: The seahorse races toward the curved glass wall of the display case. IMG_39 jumps from its back toward the glass. The character passes through the rippling surface mid-air. Scale snap: IMG_39 returns to normal size, bursting back into the museum gallery.
此提示詞的權利屬於作者 @edizkan_。任何商業使用(推廣 AI 工具、聚合平台、Telegram 機器人)由你自行負責,mozgi.io 不承擔任何責任。 詳情 →











