
Nano Banana Pro
開啟的雕花盒子內有兩層賽博龐克酒吧、微型訪客、霓虹燈光與手作立體模型細節, 製作
開啟的雕花盒子內有兩層賽博龐克酒吧、微型訪客、霓虹燈光與手作立體模型細節,使用 Nano Banana Pro 製作
提示詞
場景: 華麗盒裝立體模型 — 自動主題主提示詞 ======================== 智慧變數指南 THEME_LOCATION = 賽博龐克酒吧 自動規則: • 如果 THEME_LOCATION 已填入 → 自動推導: PRIMARY_ACTIVITY STAIR_TYPE CEILING_DETAILS THEME_MATERIAL_STYLE PROP_LIST THEME_LIGHT_SOURCE BASE_MATERIAL_COLOR THEME_PALETTE FOCAL_SUBJECT 所有推導出的值都必須與 THEME_LOCATION 在邏輯上保持一致。 • 如果 THEME_LOCATION 留白 → 先創造一個視覺上豐富的微型環境主題,將其指定給 THEME_LOCATION,再根據該主題自動推導所有其他變數。 • 推導值時,始終優先考慮強烈的環境敘事、可信的材質,以及手工製作微型模型的真實感。 ======================== 主體: 一個雙層的 THEME_LOCATION 微型場景,其中華麗的開放式盒子本身構成建築;盒子底部容器充當完整的一樓空間,而盒壁直接作為結構牆面。盒子的側面必須包含可使用的門窗,面向前方的一側則要有寬敞的開放門口與清晰可見的窗戶。盒子的任何一側都不得移除、切除或缺失。盒子的高度:寬度:長度比例為 1:4:7(寬度是高度的四倍)。場景呈現 PRIMARY_ACTIVITY 正在與環境積極互動。結構必須完全融入盒子本身的材質之中——不是放入其中的房間,不是展示框,也不是剖面模型。一樓必須使用與盒子外部相同的材質建造。 環境: 華麗盒子的底部形成一樓地面與基礎。其內側轉化為建築牆面,雕刻門口與窗洞無縫切入盒壁,並與外部裝飾對齊。上方建造夾層或上層空間,結構元素直接連接到盒壁,並透過 STAIR_TYPE 相連。開啟的盒蓋內側作為拱頂天花板,以 CEILING_DETAILS 裝飾。 細節: 依照 THEME_MATERIAL_STYLE 設計的繁複雕刻華麗盒子。外部裝飾必須在內部建築中合乎邏輯地延續。門窗必須沿著裝飾雕刻圖樣,精準切入盒壁。加入可信的微型結構接合細節,呈現樑柱與容器牆面交接之處。加入超細緻的主題專屬道具,例如 PROP_LIST。加入飄浮灰塵、微表面磨損、可感知的手工製作真實感,以及能呈現環境故事的細節。 風格: 超寫實電影感微型立體模型攝影,博物館級手工製作真實感,極致微距細節,符合物理特性的可信材質,容器與結構高度整合的建築設計。 光線: 由 THEME_LIGHT_SOURCE 驅動的主要光源,結合從盒子窗戶與開口進入的細微環境次要光線。體積塵埃
Scene: ORNATE BOX DIORAMA — AUTO-THEME MASTER PROMPT ======================== SMART VARIABLE GUIDE THEME_LOCATION = Cyberpunk pub AUTO RULES: • If THEME_LOCATION is filled → automatically infer: PRIMARY_ACTIVITY STAIR_TYPE CEILING_DETAILS THEME_MATERIAL_STYLE PROP_LIST THEME_LIGHT_SOURCE BASE_MATERIAL_COLOR THEME_PALETTE FOCAL_SUBJECT All inferred values must be logically consistent with THEME_LOCATION. • If THEME_LOCATION is blank → first invent a visually rich miniature environment theme, assign it to THEME_LOCATION, then automatically infer all other variables from it. • Always prioritize strong environmental storytelling, believable materials, and handcrafted miniature realism when inferring values. ======================== SUBJECT: A two-level miniature THEME_LOCATION where the ornate open box itself forms the architecture, the base container acting as the full ground floor chamber with the box walls serving directly as the structural walls. The sides of the box must contain functional doors and windows, with the front-facing side featuring a wide open doorway and visible windows. No side of the box may be removed, cut away, or missing. The box height:width:length ratio is 1:4:7 (the width four times the height). The scene features PRIMARY_ACTIVITY actively interacting with the environment. The structure must be fully integrated into the box material itself — not a room inserted inside, not a display frame, not a cutaway model. The ground floor must be constructed from the same material as the box exterior. ENVIRONMENT: The base of the ornate box forms the ground floor surface and foundation. Its interior sides transform into the architectural walls containing carved doorways and window openings seamlessly cut into the box sides and aligned with exterior ornamentation. A mezzanine or upper level is built above with structural elements attached directly to the box walls and connected via STAIR_TYPE. The inside of the open lid functions as the vaulted ceiling decorated with CEILING_DETAILS. DETAILS: Intricately carved ornate box styled according to THEME_MATERIAL_STYLE. Exterior ornamentation must continue logically into interior architecture. Doors and windows must be precisely cut into the box sides following decorative carving patterns. Include believable miniature structural joins where beams meet the container walls. Include ultra-fine theme-specific props such as PROP_LIST. Include floating dust, micro-surface wear, tactile handcrafted realism, and environmental storytelling details. STYLE: Ultra-realistic cinematic miniature diorama photography, museum-grade handcrafted realism, extreme macro detail, physically believable materials, strong architectural integration of container and structure. LIGHTING: Primary lighting motivated by THEME_LIGHT_SOURCE combined with subtle environmental secondary lighting entering through box windows and openings. Volumetric dus
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