Seedance 2.5
戴白色貓耳與蝴蝶結的女孩,直式極致特寫自拍,灰藍色眼睛與無聲的細微表情
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生成一段 12 秒、9:16 直式、實拍風格的極近距離自拍微表情影片。 【角色鎖定|最高優先級】 整支影片全程嚴格使用參考圖片中的女孩作為唯一人物。全程保持完全相同的臉型、五官比例、灰藍色眼睛、黑色長直髮、瀏海、妝容、膚色與感知年齡。保留參考圖片中的白色蓬鬆貓耳髮飾、白色蝴蝶結裝飾與白色衣領,衣領中央有一個銀色心形金屬環。不要改變臉型。不要替換臉部。不要改變髮型。不要改變貓耳的顏色。不要改變衣領的顏色。不要突然增加或移除配件。 【整體視覺】 9:16 直式構圖,使用手機前置鏡頭拍攝極近距離自拍畫面。人物始終正面直視鏡頭,臉部佔據畫面大部分,從貓耳到大約鎖骨的位置都完整可見。鏡頭保持固定,不要剪接、不要縮放、不要旋轉。背景維持簡單的模糊深灰黑色背景。柔和的正面光線,臉部明亮清晰,灰藍色眼睛中有自然的眼神光。肌膚應細緻,但保留些微真實質感,不要有塑膠般的皮膚。整支影片全程不說話,也沒有旁白,所有魅力完全透過眼睛、眉毛、嘴唇與臉頰的微表情傳達。 【0–1.5 秒|安靜地看著鏡頭】 女孩安靜地直視鏡頭。她的表情帶著一點可愛的放空感。嘴唇自然放鬆。她輕輕眨眼一次。接著視線微微移向右側,然後再看回鏡頭。彷彿在等待某件事發生。 【1.5–3 秒|手指第一次戳臉頰】 一根手指自然地從畫面右下方進入。注意,互動過程中只能出現一隻手,且只能使用一根食指。食指緩慢靠近女孩的右臉頰,接著輕輕戳進去。接觸的瞬間,柔軟的臉頰形成小幅度、真實的凹痕。起初女孩不移動頭部。她的眼睛立刻斜望過去,看向正在戳她的手指。停頓約 0.3 秒。接著眉毛極其輕微地皺起。嘴唇輕輕抿住。表情彷彿在說:「嗯?」 【3–4.5 秒|開始感到惱火】 手指放開。極短的間隔後,再次輕輕戳她的臉頰。這一次女孩立刻做出反應。她的眉毛微微皺起。鼻子輕輕皺了一下。眼睛微微瞇起。嘴角一側非常輕微地往旁邊歪。接著她慢慢將視線從手指移回鏡頭。看著鏡頭約 0.5 秒。營造出一種克制又無奈的「你真的有這麼無聊嗎?」的感覺。不要讓她表現得過度生氣。 【4.5–6.5 秒|鼓起臉頰】 女孩突然輕輕吸了一口氣。嘴唇緊緊閉住。雙頰緩慢且自然地鼓起。整個過程必須清楚呈現臉頰逐漸膨脹,而不是讓臉型突然變大。鼓起臉頰後,她維持與鏡頭的直接眼神接觸。眉毛仍然微微皺著。眼睛稍微睜大一點。營造出可愛的鬧脾氣表情。此時,食指再次輕輕按壓其中一邊鼓起的臉頰。被按壓的位置形成柔軟、真實的凹痕。另一邊臉頰維持鼓起。 【6.5–8 秒|完全無可奈何】 女孩仍在努力憋住氣。她的眼睛先看向正在按壓她臉頰的手指。接著視線慢慢向上移動。她非常輕微且克制地翻了一個小白眼。不要露出大量眼白。然後她閉上眼睛約 0.3 秒。眉毛仍然微微皺著。重新睜眼後,一邊眉毛抬起,另一邊眉毛壓低。嘴角輕輕向下。彷彿在說:「好吧……」整個過程中她的頭部幾乎不動。所有情緒都透過眼睛、眉毛與嘴巴傳達。 【8–9.5 秒|洩氣】 食指再次輕輕戳了一下鼓起的臉頰。女孩終於再也憋不住了。鼓起的臉頰慢慢洩氣並恢復正常。她的嘴唇微微分開。自然地吐出一口氣。接著她將頭微微歪向一側。嘴角一側向旁邊歪。她以半瞇的眼睛看著鏡頭。展現出明顯但非常可愛的無語感。 【9.5–10.8 秒|以為結束了】 手指完全離開畫面。女孩的臉部恢復正常形狀。她再次直視鏡頭。眉毛慢慢放鬆。她輕輕眨眼一次。嘴角正要形成幾乎看不出的微笑。她整體的狀態看起來彷彿終於放鬆下來。 【10.8–12 秒|又來了】 就在女孩恢復正常的時候,那根食指突然又從畫面右側緩慢靠近。女孩用餘光注意到那根手指。她的眼睛立刻斜望向它。停頓約 0.2 秒。接著她立刻皺起眉毛。嘴唇緊緊抿住。她的視線慢慢回到鏡頭。最後露出極度無奈的「你怎麼又回來了」表情。以這個表情維持最後 0.5 秒作為結尾。 【微表情重點】 整支影片必須形成連續的情緒 progression:可愛地放空等待 → 注意到手指 → 臉頰被輕輕戳到 → 困惑 → 眉毛微微皺起 → 再次被戳 → 輕微惱火 → 鬧脾氣般鼓起臉頰 → 手指持續戳著鼓起的臉頰 → 看向手指 → 克制地小幅度翻白眼 → 無奈地閉上眼睛 → 洩氣 → 歪頭並將嘴巴歪向一側 → 恢復正常 → 以為終於結束了 → 手指再次出現 → 瞬間無語。 【動作真實感|非常重要】 所有表情變化都必須細微、連續、自然。不要使用卡通式表情。不要做誇張滑稽的臉。不要突然睜大眼睛。不要誇張地翻白眼。不要劇烈搖頭。不要大幅度張開嘴巴。專注於真實的人類微表情:輕微的眉毛動作、自然的眼神移動、眼皮輕柔地瞇起、鼻孔細微的變化、嘴角極小幅度的變化、真實的臉頰鼓起與洩氣。手指必須與皮膚產生真實接觸。戳臉頰時,皮膚必須隨壓力自然凹陷,手指離開後立即自然回彈。整段影片中只能出現一隻手。手必須始終從畫面右側或右下方進入。禁止多餘的手。禁止多餘的手指。禁止變形的手指。禁止手指穿透皮膚。禁止臉部變形。禁止身分改變。禁止髮型改變。禁止配件改變。禁止鏡頭剪接。禁止字幕。禁止文字。禁止浮水印。
Generate a 12-second, 9:16 vertical, live-action extreme close-up selfie micro-expression video. 【Character Lock|Highest Priority】 Strictly use the girl in the reference image as the only person throughout the entire video. Maintain exactly the same face shape, facial feature proportions, gray-blue eyes, long straight black hair, bangs, makeup, skin tone and perceived age throughout. Keep the white fluffy cat-ear hair accessories, white bow decoration and white collar from the reference image, with a silver heart-shaped metal ring in the center of the collar. Do not change the face shape. Do not swap faces. Do not change the hairstyle. Do not change the cat-ear color. Do not change the collar color. Do not suddenly add or remove accessories. 【Overall Visuals】 9:16 vertical, extreme close-up selfie framing with a phone's front-facing camera. The person always faces the camera directly, with the face occupying most of the frame, fully visible from the cat ears to around the collarbones. The camera remains fixed, with no cuts, no zooming, no rotation. Keep the background as a simple blurred dark gray-black background. Soft frontal lighting, with the face bright and clear, and natural catchlights in the gray-blue eyes. Skin should be delicate but retain slight realistic texture, no plastic-looking skin. There is no speaking and no voiceover throughout the entire video, with all the charm conveyed entirely through micro-expressions of the eyes, eyebrows, lips and cheeks. 【0–1.5 seconds|Quietly Looking at the Camera】 The girl quietly looks directly at the camera. Her expression is slightly adorably blank. Her lips are naturally relaxed. She gently blinks once. Then her eyes shift slightly to the right, before looking back at the camera. As if waiting for something to happen. 【1.5–3 seconds|Finger Pokes Cheek for the First Time】 One finger naturally enters from the lower right of the frame. Note that only one hand, and only one index finger, participates in the interaction. The index finger slowly approaches the girl's right cheek, then gently pokes into it. At the moment of contact, the soft cheek forms a small, realistic indentation. At first, the girl does not move her head. Her eyes immediately glance sideways, looking at the finger poking her. Pause for about 0.3 seconds. Then her brows furrow very slightly. Her lips gently press together. With an expression like: “Hm?” 【3–4.5 seconds|Starting to Look Annoyed】 The finger releases. After a very short interval, it gently pokes the cheek again. This time the girl reacts immediately. Her brows furrow slightly. Her nose wrinkles gently once. Her eyes narrow slightly. One corner of her mouth turns very slightly to one side. Then she slowly shifts her gaze from the finger back to the camera. Staring at the camera for about 0.5 seconds. Creating a restrained, helpless feeling of: “Are you really that bored?” Do not make her exaggeratedly angry. 【4.5–6.5 seconds|Puffing Cheeks】 The girl suddenly takes a gentle breath in. Her lips close tightly. Both cheeks slowly and naturally puff up. The entire process must visibly show the cheeks gradually expanding, rather than the face shape suddenly becoming larger. After puffing up her cheeks, she maintains direct eye contact with the camera. Her brows remain slightly furrowed. Her eyes open just a little wider. Creating a cute sulking expression. At this point, the index finger gently presses one of the puffed-up cheeks again. The pressed area forms a soft, realistic indentation. The other cheek remains puffed up. 【6.5–8 seconds|Completely Helpless】 The girl is still trying hard to hold her breath. Her eyes first look toward the finger pressing her cheek. Then her eyes slowly move upward. She gives a very slight, restrained little eye roll. Do not show a large amount of the whites of her eyes. Then she closes her eyes for about 0.3 seconds. Her brows remain slightly furrowed. After reopening her eyes, one eyebrow is raised while the other is lowered. The corners of her mouth turn gently downward. As if saying: “Fine……” Her head barely moves throughout the entire process. Everything is conveyed through the eyes, eyebrows and mouth. 【8–9.5 seconds|Deflating】 The index finger gently pokes the puffed-up cheek once again. The girl finally cannot hold it anymore. Her puffed-up cheeks slowly deflate and return to normal. Her lips part slightly. She naturally exhales a breath. Then she tilts her head very slightly. One corner of her mouth turns to the side. She looks at the camera with half-narrowed eyes. Showing an obvious but very cute sense of speechlessness. 【9.5–10.8 seconds|Thinking It's Over】 The finger completely exits the frame. The girl's face returns to its normal shape. She looks directly at the camera again. Her brows slowly relax. She gently blinks once. The corners of her mouth are just about to form the slightest smile. Her whole demeanor looks as if she has finally relaxed. 【10.8–12 seconds|Here It Comes Again】 Just as the girl has returned to normal, that index finger suddenly approaches slowly again from the right side of the frame. The girl notices the finger in her peripheral vision. Her eyes instantly glance sideways at it. Pause for about 0.2 seconds. Then she immediately furrows her brows. Her lips press tightly together. Her eyes slowly return to the camera. Finally revealing an extremely helpless “why are you back again” expression. Hold this expression for the final 0.5 seconds as the ending. 【Micro-Expression Focus】 The entire video must form a continuous emotional progression: Adorably blank waiting → noticing the finger → cheek gently poked → confusion → slight brow furrow → poked again → mild annoyance → puffing cheeks in a sulk → finger continues poking the puffed-up cheek → looking at the finger → restrained little eye roll → closing eyes helplessly → deflating → tilting head and pursing mouth to the side → returning to normal → thinking it's finally over → finger appears again → instantly speechless. 【Action Realism|Very Important】 All expression changes must be subtle, continuous, natural. No cartoon expressions. No exaggerated funny faces. Do not suddenly widen the eyes. Do not exaggerate the eye roll. Do not shake the head dramatically. Do not open the mouth widely. Focus on realistic human micro-expressions: Slight eyebrow movements, natural eye movements, gentle narrowing of the eyelids, subtle changes in the nostrils, tiny changes at the corners of the mouth, realistic cheek puffing and deflating. The finger must make realistic contact with the skin. When poking the cheek, the skin must naturally indent with the pressure, and immediately rebound naturally after the finger leaves. Only one hand may appear throughout. The hand must always enter from the right side or lower right of the frame. NO extra hands. NO extra fingers. NO deformed fingers. NO finger penetrating skin. NO face morphing. NO identity change. NO hairstyle change. NO accessory change. NO camera cuts. NO subtitles. NO text. NO watermark.
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