mozgi ← All prompts
Seedance 2.0

A dynamic xianxia fight between two sword heroines: distance control, dodges, feigned retreats and a memorable finishing move

Prompt

PROMPT:
一、Generation Objective

Generate a complete, continuous 15-second Chinese xianxia martial arts film short.

Overall style requirements:

Cinematic photorealistic quality
Pure classical Chinese xianxia aesthetics
Mature, sophisticated wuxia action choreography
Arri Alexa cinematic look
Clear, stable facial micro-details
Natural volumetric light
Fine film grain
24fps cinematic motion
Natural motion blur

二、Core Action Philosophy

Cinematically and fantastically adapt the physical principles of real martial arts:

Agile footwork

Stable footing
Angled evasions to avoid the blade
Strict distance control
Feigned retreat to lure the opponent in
Seizing the attack line
Rapidly reversing from defense to offense
The visual impact should come from the following:

Clearly readable spatial geometry

Dangerous timing gaps
The difference in range between long and short weapons
The movement of real silk fabric
Metal-on-metal impacts
A single finishing move with a strong lasting impression
Do not rely on the following to create a “cool” effect:

Large amounts of meaningless sword energy

Excessive light pollution
Teleportation
Random effects
Illogical energy attacks
三、References and Environment Setup

Character identity anchors

@图片 1 → Character ID A | Senior Sword Immortal Sister

@图片 2 → Character ID B | Junior Sister

Environmental DNA
All background and location reference images newly uploaded in this round together define the same environmental DNA.

Before formal composition, silently analyze and blend compatible elements of:

Real terrain

Architectural language

Spatial scale
Material age
Vegetation
Bodies of water
Weather
Mountain mist
Cloud movement
Key light direction
Reflective relationships
Atmospheric depth
Foreground / midground / background layers
Character pathways
Plausible combat routes
Then recombine them into a new space that is:
Unique to this round

Unified and believable

Physically plausible
Spatially continuous
四、Environmental Motion Principles

The background must remain continuously alive, while staying absolutely neutral in the narrative.

Continuous natural movement includes:

Wind

Water
Mountain mist
Vegetation
Clothing
Distant figures
Dust
Reflections
Requirements:
All movement must continuously follow real physical laws
Maintain natural parallax

The environment must not create danger on its own

The environment must not help either side
The environment must not affect the outcome of the fight
Only when characters actually step on, brush past, collide with, or set the environment in motion may localized environmental effects occur as normal physical responses, such as:
Dust rising
Ripples spreading

Clothing hems shifting

Debris moving
五、Character Design
Character ID A | Senior Sword Immortal Sister | @图片 1
Always the same East Asian woman, aged 25–30:

Oval face

Naturally fair skin
Dark almond-shaped eyes
Long black hair, half-up
Secured with a white jade hairpin
Tall, slender build
Always wearing the same white embroidered silk hanfu, from white cloth boots to translucent layered wide sleeves
Silver waist belt
Consistent jade pendant
Carries one and only one silver straight sword
Performance and action requirements:
Extremely steady
Calm
Restrained movements

Every reaction is precise and effective

No unnecessary showy moves
Character ID B | Junior Sister | @图片 2
Always the same East Asian woman, aged 20–25:
Rounded, lively face
Braided black hair

Petite build

Always wearing the same teal linen hanfu, from black cloth shoes to wooden hairpin

Dark belt

Carries one and only one dark steel sword
In this scene, she stands several meters away with the same older master, watching the entire fight.
Supporting characters
Enemy spear master
Wearing dark charcoal-gray classical martial attire
Wielding one long spear with a dark red tassel

Facing off against the same white-clad Sword Immortal

Professional movements, powerful explosive force

Genuinely benefits from the range advantage of a long weapon

Older master

Always watching from a position farther away
Does not intervene in the fight
Gives only one judgment at the end
六、Shot Structure
0–5s | Wide shot or long shot | Establishing the combat space and range advantage

Camera

Approximately 24mm
Environmental establishing shot
Slow lateral dolly

Content

First clearly establish both fighters’ exact positions, the spear’s range advantage, and the full combat space.

The same white-clad Sword Immortal faces off against the enemy spearman.
The same Junior Sister and the same older master stand several meters away, watching the fight.

The enemy spearman suddenly explodes into action without warning,
thrusting straight at high speed along the body’s centerline.

The same white-clad Sword Immortal makes only one extremely small angled sidestep, while:
Turning at the waist to evade the spearhead
Gently deflecting the spear tip with the side of the blade of the same silver straight sword

Never meeting the spear head-on in a test of strength

Immediately afterward, she returns to stillness, making no unnecessary movements.

Focus of this shot
Clearly establish the long weapon’s oppressive range

The very first move demonstrates the senior sister’s judgment and distance control
Evade the tip, deflect the spear, return to position—all in one fluid motion

5–10s | Medium shot or cowboy shot | Three-stage attack and “disarmed” reversal

Camera
Approximately 40mm
Stable tracking action shot

Content

Maintain the same Sword Immortal in white embroidered silk hanfu, the same enemy spearman, the same spear, the same onlooking characters, and exactly the same geographical space.

The enemy completes a clearly readable three-stage consecutive attack:
Thrusting straight at chest level
Following through by lowering the shaft and sweeping at the legs

Immediately using the butt of the spear to strike in reverse

The same white-clad Sword Immortal:

Precisely retreats only half a step

Deliberately leaves an opening that appears attackable
The enemy sees an opportunity and immediately commits his full body weight to one final powerful thrust.

At that very moment, she does not block the attack head-on. Instead, she:

Again angles away from the spear’s centerline

Uses the silver sword to circle around the wooden shaft in a small, controlled guiding motion

Redirects the spear’s attack
Then instantly closes the distance, entering the range where the spear is least effective
The enemy is equally skilled and immediately spins the shaft,
using powerful lateral force to knock the same silver sword from her hand and send it flying into the air.

The camera lingers very briefly on the spinning silver sword as it rises, creating a clear visual reversal:

“The Sword Immortal seems to have been disarmed.”
At this moment:

The same Junior Sister’s eyes suddenly widen

The same older master remains completely still

Focus of this shot
The spear’s consecutive attacks must read clearly
The Sword Immortal’s strategy of luring the enemy in must read clearly
The sword being knocked away must create a strong lasting impression

The Junior Sister reacts emotionally, while the master remains composed
10–15s | Close-up or extreme close-up | Close-range dead-zone reversal and decisive finish

Camera

Approximately 75mm

Emotional close-up

Content
Maintain the same senior Sword Immortal, the same enemy, the same costumes, and continuity of all weapons.

The enemy seizes the moment she loses her weapon and immediately levels his spear for a lethal follow-up.

The same senior Sword Immortal does not retreat at all. Instead, she deliberately steps into the dead zone at close range of the spear, with the sequence clearly readable:
Using her left forearm to control a safe section of the wooden shaft, never touching the blade
Using her own scabbard to block the shaft’s path as it continues forward
Then spinning past the enemy along his shoulder line

The opponent’s committed forward momentum naturally causes him to lose his ideal attacking angle

At the same time, the same silver straight sword that was knocked into the air falls from behind her.

She never looks back,
simply reaching her right hand behind her and precisely catching the falling sword by its hilt,
then smoothly rotating her wrist into a normal grip.

The instant the enemy has just turned around,
she holds the sword’s edge steady one finger’s width from his throat.
She must never actually pierce him.

Shot resolution

An extreme close-up first shows the enemy’s pupils constricting

Then a focus pull

Settling on the same white-clad Sword Immortal’s calm eyes

And a strand of black hair gently moving in the wind
Once the outcome is decided, no one may launch another attack.
The same older master calmly says one line from a distance:
“夺得了剑,夺不了她的势。”

The same Junior Sister is left completely stunned.

Final shot holds on:
The same white-clad Sword Immortal slowly lowering her silver sword
The enemy spear’s tassel gradually coming to rest

Focus of this shot
The finishing move must become the defining moment of the film

The key is not killing, but “seizing the initiative”

The three steps—entering the close-range dead zone, catching the sword, and stopping the blade—must be crystal clear

七、Sound and Motion Requirements
Sound
Native synchronized Mandarin dialogue
Precise spatialized metallic impact sounds

Spear whooshes

Footsteps

Swishing fabric

Realistic breathing

Music must never overpower weapon sounds

Motion
Weapon trajectories must be clear

Character body weight and momentum must feel realistic

Natural motion blur
Continuous lines of sight
Stable weapon continuity

No teleportation

No random sword energy

No subtitles

八、Overall Output Requirements
Strict total duration: 15 seconds
Aspect ratio: 16:9 landscape
Three continuous, clearly readable shots
Optimized for Seedance 2.0 Fast
Strictly maintain identity consistency across multiple character references
Stable geographical space

The background remains alive but narratively neutral

九、Negative
blurry, bad quality, low quality, low resolution, noisy, jpeg artifacts, watermark, text, subtitles, error; deformed, mutated, bad anatomy, poorly drawn hands, bad composition, out of frame, disfigured; inconsistent character, changing clothes, face morphing, hairstyle change, background shift, glitching cuts, disappearing props, random sword aura, excessive energy effects, overexposed light pollution, teleporting movement, unreadable weapon trajectories, fake combat, weak body mechanics, exaggerated anime action, modern elements
  • Needs your photo: attach an image to the request — the prompt works with it.
  • The prompt is in Chinese: paste it as is — the model understands it.
Open in catalog
The rights to this prompt belong to its author @Soranlan. You are responsible for any commercial use — promoting AI tools, aggregators or Telegram bots: mozgi.io accepts no liability. Details →
Model
Seedance 2.0
Format
16/9
Author
@Soranlan
Original
x.com ↗

Similar prompts

All prompts for Seedance 2.0

Copied