Seedance 2.0
An oriental fantasy blockbuster: a woman in white with a folding fan fights on a scorched battlefield, summons a spirit and walks out of the fire
Prompt
【Style】Oriental fantasy live-action blockbuster (Oriental Fantasy Live-Action Blockbuster), IMAX cinematic image quality, ultra-high-definition 8K, photorealistic cinematography (Photorealistic), realistic Unreal Engine 5 rendering, advanced DaVinci color grading, dark battlefield atmosphere, no anime look, no plastic look 【Duration】15 seconds 【Scene】A post-apocalyptic battlefield of scorched earth: cracked dark-red scorched ground, a gloomy dark-gray sky, countless silhouettes of rank-and-file soldiers in the background (no need to describe them individually) 【Character】A white-clad swordswoman (dressed all in white, holding a folding fan, wearing strappy high heels, long hair, aloof and proud demeanor; facial pores and individual strands of hair clearly visible) [00:00-00:01] Shot 1: Heavenly Crash Landing (Crash Landing / Speed-Ramp) Extreme wide shot: a column of glowing golden particles plunges rapidly from the gloomy sky. At the moment of landing, cut to extreme slow motion (Super Slow-mo): close-up of a foot in a strappy high heel stomping down hard on the cracked scorched earth; dust erupts, and the ground fractures, with cracks radiating in all directions. [00:01-00:02] Shot 2: Folding-Fan Opening Stance (Power Burst / Wide) Wide shot, locked-off camera: the woman in white spins on one leg before the vast army and sweeps her folding fan horizontally, unleashing a massive golden ring-shaped shockwave as sand and dust billow all around. Golden light illuminates the dark battlefield. [00:02-00:05] Shot 3: Sweeping Through the Army (Tracking + Motion Blur) Medium shot transitions to a wide shot; the camera smoothly tracks the character, with intense motion blur. The woman in white dances through the enemy ranks, striking with her fan; her movements are light and graceful, and golden trails of air blades stream from the fan. Enemies are flung into the air one after another by waves of force; each impact briefly cuts to localized slow motion. Against the gray battlefield, her white clothing and golden light are the undeniable visual focus. [00:05-00:07] Shot 4: Overwhelming Suppression by Clones (Bullet-time / Low-angle Push-in) Low-angle wide shot; the camera pushes forward extremely slowly (bullet time). The woman stands proudly on one leg, her folding fan open; multiple white-clad afterimage clones appear behind her, mirroring her movements in sync. Numerous enemies in the background freeze, suspended in midair; the space subtly warps. The oppressive presence of a descending deity. [00:07-00:09] Shot 5: Divine Aspect of the Goddess (Epic Scale / Slow Tilt-up) Wide shot with a slight upward tilt: the woman stands at the very center of the frame as a colossal, translucent, glowing divine aspect of a goddess rises from the ground behind her. She presses her palms together, conjuring a giant sword. The enemies charge toward the divine figure like ants. Effects: a holographic, translucent particle-based divine apparition, with sacred blue-white and deep-blue energy radiance. The color palette shifts from gold and gray to cool white and blue. [00:09-00:11] Shot 6: Devoured by Fire Dragons (Hollywood VFX / Handheld Shake) Long shot transitions to an extreme wide shot; the camera shakes violently with the explosion (fine handheld shake). Red fissures burst across the ground, and multi-headed fire dragons surge out of the ruptures, instantly triggering a nuclear-scale explosion and raising a colossal mushroom cloud that shakes heaven and earth. The woman stands before the explosion's epicenter, small in stature yet utterly unmoving. Fiery reds intertwine with dense black and gray smoke. [00:11-00:14] Shot 7: Strolling Through the Ruins (Slow Push-in) Extreme wide shot transitions to a medium-wide shot; a smooth, slow camera push-in contrasts with the fierce battle in the preceding scenes. Holding her folding fan, the woman walks calmly toward the camera through burning ruins and billowing red-and-black smoke; sparks and ash floating in the air drift slowly down. The proud solitude of a victor. [00:14-00:15] Shot 8: Cool Glance Back (Near Shot / Subtle Breathing) Medium shot transitions to a close shot; the camera is locked off and nearly still, with only a gentle breeze stirring. The woman looks directly into the camera, her expression calm and cool, completely unruffled after the battle. Realistic physics simulation of her clothes and hair moving in the wind; background smoke is softened. Cool grays and blues dominate, ending on an ethereal note.
【风格】东方玄幻真人特效大片(Oriental Fantasy Live-Action Blockbuster),IMAX电影画质,8K超清,真实摄影(Photorealistic),虚幻引擎5写实渲染,达芬奇高级调色,暗黑战场氛围,无动漫感、无塑料感 【时长】15秒 【场景】末世焦土战场,龟裂的暗红色焦土,阴霾的暗灰色天空,背景千军万马的杂兵剪影(无需逐个描述) 【角色】白衣女侠(一袭白衣,手持折扇,绑带高跟鞋,长发,气质清冷孤傲,脸部毛孔与发丝清晰可见) [00:00-00:01] 镜头1:天降神兵(Crash Landing / Speed-Ramp) 大远景:一道金色发光粒子光柱从阴霾天空极速下坠。 落地瞬间切入极致慢动作(Super Slow-mo),特写穿绑带高跟鞋的足部重重踏在龟裂焦土上,扬尘炸开、地面碎裂向四周辐射。 [00:01-00:02] 镜头2:折扇起手式(Power Burst / Wide) 全景固定机位:白衣女子在千军万马前单腿旋转,折扇横扫扫出一道巨大的金色环形冲击波,四周沙尘被掀起。暗黑战场被金光照亮。 [00:02-00:05] 镜头3:横扫千军(Tracking + Motion Blur) 中景转全景,镜头紧跟人物流畅移动,强烈动态模糊。 白衣女子如舞蹈般在敌阵中穿梭挥扇,身姿轻盈,扇影带出金色气刃轨迹。杂兵接连被气浪掀飞腾空,击飞瞬间局部切入慢动作。灰暗战场中白衣与金光是绝对视觉中心。 [00:05-00:07] 镜头4:分身压制(Bullet-time / Low-angle Push-in) 全景低角度仰拍,镜头极慢向前推进(子弹时间)。 女子单腿傲立、折扇张开,身后幻化出多个同步动作的白衣残影分身。背景大量杂兵被定格悬浮在半空,空间出现轻微扭曲感. 神明降临般的压迫感。 [00:07-00:09] 镜头5:神女法相(Epic Scale / Slow Tilt-up) 大远景轻微上摇:女子立于画面正中,背后拔地而起一尊巨大的半透明发光神女法相,双手合十后凝化出一柄巨剑。杂兵如蝼蚁冲向法相。 特效:全息半透明粒子法相,神圣的蓝白与幽蓝能量光辉。色调由金灰转为冷白幽蓝。 [00:09-00:11] 镜头6:火龙吞噬(Hollywood VFX / Handheld Shake) 远景转大远景,镜头随爆炸剧烈震动(手持碎震)。 地面炸开红色裂纹,多头烈焰火龙从地裂中喷涌而出,瞬间引发核爆级爆炸,掀起震天动地的巨大蘑菇云. 女子立于爆炸中心前,身姿渺小却岿然不动。火红与黑灰浓烟交织。 [00:11-00:14] 镜头7:废墟漫步(Slow Push-in) 大远景转中全景,平稳缓慢推镜,与前段激战形成反差。 女子手持折扇,在燃烧的废墟与漫天红黑浓烟中向镜头从容走来,空气中漂浮的火星与灰烬缓缓飘落. 胜利者的孤傲。 [00:14-00:15] 镜头8:清冷回眸(Near Shot / Subtle Breathing) 中景转近景,固定机位近乎静止,仅微风拂动。 女子直视镜头,表情平静清冷,毫无战后波澜. 逼真的衣物与发丝物理风动模拟,背景烟雾柔化. 冷灰冷蓝主导,空灵收尾。
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