fixing-accessibility
ibelick/ui-skills · Agent Skill
進行審核並修正HTML的無障礙問題,包括ARIA標籤、鍵盤導航、焦點管理、顏色對比和表單錯誤。使用WCAG標準來新增互動式控制項、表單、對話方塊或進行驗證。
前往安裝 ↓總覽
| 發布者 | |
|---|---|
| 儲存庫 | ibelick/ui-skills ↗ |
| 技能資料夾 | fixing-accessibility |
| 星 | 10,213 |
| 分支 | 478 |
| 附帶檔案 | 1 |
| 授權 | MIT |
| 最近更新 | 2026年10月25日 |
| 連結 | 技能原始碼 ↗ · 儲存庫 ↗ |
Mozgi 檢查
我們在技能檔案中發現的內容。詳細資訊需訂閱。
安裝
技能就是一個含 SKILL.md 的資料夾。選擇你的代理,在專案根目錄的終端機(macOS、Linux 或 Windows 的 Git Bash)執行指令。
把提示貼到 Claude、Codex 或其他助理:它會自行檢查並安裝技能。
Install the “fixing-accessibility” skill from mozgi.io (https://mozgi.io/skills/ibelick-fixing-accessibility/) for me. 1. Download the archive: https://mozgi.io/skills/ibelick-fixing-accessibility/download If it fails, take the skill folder from the source: https://github.com/ibelick/ui-skills/tree/main/skills/fixing-accessibility 2. Read SKILL.md and the other files. Check the skill is safe: no hidden commands, no sending data elsewhere, no scripts doing something other than described. If anything looks suspicious, stop and tell me. 3. Put the “fixing-accessibility” folder into your agent's skills folder: .claude/skills/ for Claude Code, .agents/skills/ for Codex, .cursor/skills/ for Cursor, .gemini/skills/ for Gemini CLI. Inside the project if we are in one, otherwise in the home folder (~/.claude/skills/ etc.). 4. Make sure <skills folder>/fixing-accessibility/SKILL.md exists. 5. Briefly tell me what this skill does and offer to try it on my task. If you cannot do a step yourself, tell me what to click or type.
git clone --depth 1 --branch main https://github.com/ibelick/ui-skills.git /tmp/ui-skills mkdir -p .claude/skills cp -r /tmp/ui-skills/skills/fixing-accessibility .claude/skills/fixing-accessibility
重新啟動 Claude Code — 技能就會出現在清單中,手動呼叫:/fixing-accessibility。要套用到所有專案,請放在 ~/.claude/skills。
git clone --depth 1 --branch main https://github.com/ibelick/ui-skills.git /tmp/ui-skills mkdir -p .agents/skills cp -r /tmp/ui-skills/skills/fixing-accessibility .agents/skills/fixing-accessibility
Codex 會從目前資料夾往上到儲存庫根目錄,在 .agents/skills 中尋找技能;用 /skills 或 $fixing-accessibility 呼叫。所有專案:~/.agents/skills。
git clone --depth 1 --branch main https://github.com/ibelick/ui-skills.git /tmp/ui-skills mkdir -p .cursor/skills cp -r /tmp/ui-skills/skills/fixing-accessibility .cursor/skills/fixing-accessibility
Cursor 啟動時會載入技能;在 Agent 聊天輸入「/」呼叫。Cursor 也會讀取 .claude/skills 與 .agents/skills。所有專案:~/.cursor/skills。
git clone --depth 1 --branch main https://github.com/ibelick/ui-skills.git /tmp/ui-skills mkdir -p .gemini/skills cp -r /tmp/ui-skills/skills/fixing-accessibility .gemini/skills/fixing-accessibility
任務符合時,Gemini CLI 會提議啟用技能,由你確認。所有專案:~/.gemini/skills。
安裝前請先檢視 SKILL.md 與相關檔案。點擊檔案即可預覽。
SKILL.md 內容
作者原文 · 唯讀fixing-accessibility
Fix accessibility issues.
how to use
/fixing-accessibility
Apply these constraints to any UI work in this conversation.
/fixing-accessibility <file>
Review the file against all rules below and report:
- violations (quote the exact line or snippet)
- why it matters (one short sentence)
- a concrete fix (code-level suggestion)
Do not rewrite large parts of the UI. Prefer minimal, targeted fixes.
when to apply
Reference these guidelines when:
- adding or changing buttons, links, inputs, menus, dialogs, tabs, dropdowns
- building forms, validation, error states, helper text
- implementing keyboard shortcuts or custom interactions
- working on focus states, focus trapping, or modal behavior
- rendering icon-only controls
- adding hover-only interactions or hidden content
rule categories by priority
| priority | category | impact |
|----------|----------|--------|
| 1 | accessible names | critical |
| 2 | keyboard access | critical |
| 3 | focus and dialogs | critical |
| 4 | semantics | high |
| 5 | forms and errors | high |
| 6 | announcements | medium-high |
| 7 | contrast and states | medium |
| 8 | media and motion | low-medium |
| 9 | tool boundaries | critical |
quick reference
1. accessible names (critical)
- every interactive control must have an accessible name
- icon-only buttons must have aria-label or aria-labelledby
- every input, select, and textarea must be labeled
- links must have meaningful text (no “click here”)
- decorative icons must be aria-hidden
2. keyboard access (critical)
- do not use div or span as buttons without full keyboard support
- all interactive elements must be reachable by Tab
- focus must be visible for keyboard users
- do not use tabindex greater than 0
- Escape must close dialogs or overlays when applicable
3. focus and dialogs (critical)
- modals must trap focus while open
- restore focus to the trigger on close
- set initial focus inside dialogs
- opening a dialog should not scroll the page unexpectedly
4. semantics (high)
- prefer native elements (button, a, input) over role-based hacks
- if a role is used, required aria attributes must be present
- lists must use ul or ol with li
- do not skip heading levels
- tables must use th for headers when applicable
5. forms and errors (high)
- errors must be linked to fields using aria-describedby
- required fields must be announced
- invalid fields must set aria-invalid
- helper text must be associated with inputs
- disabled submit actions must explain why
6. announcements (medium-high)
- critical form errors should use aria-live
- loading states should use aria-busy or status text
- toasts must not be the only way to convey critical information
- expandable controls must use aria-expanded and aria-controls
7. contrast and states (medium)
- ensure sufficient contrast for text and icons
- hover-only interactions must have keyboard equivalents
- disabled states must not rely on color alone
- do not remove focus outlines without a visible replacement
8. media and motion (low-medium)
- images must have correct alt text (meaningful or empty)
- videos with speech should provide captions when relevant
- respect prefers-reduced-motion for non-essential motion
- avoid autoplaying media with sound
9. tool boundaries (critical)
- prefer minimal changes, do not refactor unrelated code
- do not add aria when native semantics already solve the problem
- do not migrate UI libraries unless requested
common fixes
<!-- icon-only button: add aria-label -->
<!-- before --> <button><svg>...</svg></button>
<!-- after --> <button aria-label="Close"><svg aria-hidden="true">...</svg></button>
<!-- div as button: use native element -->
<!-- before --> <div onclick="save()">Save</div>
<!-- after --> <button onclick="save()">Save</button>
<!-- form error: link with aria-describedby -->
<!-- before --> <input id="email" /> <span>Invalid email</span>
<!-- after --> <input id="email" aria-describedby="email-err" aria-invalid="true" /> <span id="email-err">Invalid email</span>
review guidance
- fix critical issues first (names, keyboard, focus, tool boundaries)
- prefer native HTML before adding aria
- quote the exact snippet, state the failure, propose a small fix
- for complex widgets (menu, dialog, combobox), prefer established accessible primitives over custom behavior
常見問題
fixing-accessibility 技能有什麼用途?
進行審核並修正HTML的無障礙問題,包括ARIA標籤、鍵盤導航、焦點管理、顏色對比和表單錯誤。使用WCAG標準來新增互動式控制項、表單、對話方塊或進行驗證。
如何安裝 fixing-accessibility?
打開本頁的「安裝」區塊並選擇你的代理 — Claude Code、Codex、Cursor 或 Gemini CLI:那裡有把技能資料夾複製到正確位置的現成指令。也可以複製「透過助理」分頁中的提示,讓助理自行檢查並安裝技能。
fixing-accessibility 適用哪些 AI 模型?
技能是純 Markdown 指示(Agent Skills 格式),因此 fixing-accessibility 適用任何讀取 SKILL.md 的代理:Claude Code、Codex、Cursor、Gemini CLI、GitHub Copilot、OpenCode 等。只有在任務符合技能描述時,模型才會載入指示。
fixing-accessibility 是免費的嗎?
此技能由 ibelick 公開發布,採用 MIT 授權。技能本身免費 — 你只需向 AI 供應商支付實際使用的 token 費用。
安裝技能安全嗎?
技能是代理會遵循的指示,安裝前請閱讀 SKILL.md 及相關檔案。技能資料夾中的腳本只有在代理執行時才會運行 — 留意它的動作,不要授予多餘權限。
技能和 MCP 伺服器或外掛有何不同?
MCP 伺服器或外掛為模型提供新工具 — 會執行並回傳結果的程式碼。技能提供的是知識與流程:如何處理任務、要遵循哪些步驟、好的成果長什麼樣子。它不需要伺服器或 API 金鑰。