Seedance 2.0
長著貓耳與機械尾巴的2D動漫貓娘,在真實的日本城市街頭展開跑酷追逐
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15 秒電影感跑酷動作影片,16:9,1080p,8 個快速剪接。主角是 image_1 中的 2D 動漫貓耳少女角色——短髮萊姆綠色頭髮,帶有貓耳與藍綠色髮箍,明亮的藍眼睛,帶黃色邊框的中空三角形領帶,淺藍色無袖洋裝,裙襬有鋸齒狀黃色滾邊,白色長袖內搭上衣,淺藍色大腿襪,配有三角形標記的機械式機器人護膝,粉紅色踝靴,鞋底有鋸齒狀三角形標記,粉紅色雙肩書包,頂部露出黃色鉛筆盒,帶有分節結構、尾端為金色三角形的機器人貓尾巴,以及小巧的 Δ 符號耳環。每個鏡頭中都必須完全保留她的臉部、髮型、服裝和所有角色特徵。這位 2D 動漫風格角色自然地融入真人實景寫實的現代日本城市環境。場景:真實的當代日本城市街道——混凝土建築、狹窄的城市巷弄、屋頂邊緣、戶外樓梯、金屬欄杆、混凝土牆、城市護欄、高架招牌,以及現代東京、澀谷、橫濱或橫須賀常見的密集城市建築。自然日光或黃金時刻的城市光線。 鏡頭 1 [00:00–00:01.20]:低角度後方 3/4 跟拍鏡頭,攝影機貼近地面,幾乎擦過狹窄城市巷弄的路面。主角先蹲下,接著猛然起步,朝低矮的混凝土牆衝刺。攝影機緊跟在她身後。 鏡頭 2 [00:01.20–00:03.60]:正面 3/4 低角度跟拍鏡頭。主角向前起跳,翻越第一道混凝土牆。在最高點時,全身越過障礙物。以城市建築為背景進行電影感構圖。淺景深。 鏡頭 3 [00:03.60–00:04.93]:貼近地面的正側面近景。落地後順勢接續向前翻滾——重量從肩膀轉移至背部,隨即立刻起身。全身保持在畫面中。 鏡頭 4 [00:04.93–00:07.33]:屋頂上的反向低角度側拍。主角加速後向前大幅翻越屋頂女兒牆。前景帶入屋頂邊緣,主角飛越時以開闊的城市天際線為背景。 鏡頭 5 [00:07.33–00:08.67]:近乎俯視的鳥瞰鏡頭。主角落地後沿著城市步道翻滾。周圍可見城市建築。身體保持在地面上。 鏡頭 6 [00:08.67–00:11.07]:正面跟拍,攝影機向後移動。主角朝樓梯欄杆或混凝土障礙物衝去,從正面捕捉她向前翻越的動作。攝影機向後移動,帶有輕微手持晃動感。 鏡頭 7 [00:11.07–00:12.40]:後方斜角近距離跟拍。主角快速向前翻滾,接著朝最後一道障礙物衝刺。低角度攝影機,帶有手持拍攝感,主角全身保持在畫面中。 鏡頭 8 [00:12.40–00:15.00]:英雄式高潮鏡頭。主角以最高幅度向前翻越一道大型混凝土高台,背景為日本城市天際線。翻轉期間,攝影機從正面 3/4 角度環繞至另一側。主角落地後強力奔跑,衝出畫面。
15-second cinematic parkour action video, 16:9, 1080p, 8 hard cuts. The protagonist is the 2D anime cat-girl character from image_1 — short lime-green hair with cat ears and a teal-green headband, bright blue eyes, delta-shaped hollow triangle tie with yellow outline, light blue sleeveless dress with zigzag yellow hem, white long-sleeve undershirt, light blue thigh-high stockings with mechanical robotic knee pads bearing triangle markings, pink ankle boots with zigzag triangle sole markings, pink randoseru backpack with yellow pencil holder sticking out the top, a robotic segmented cat tail with a gold triangle tip, and small delta-symbol earrings. Her face, hairstyle, costume, and all character features must be preserved exactly in every cut. The 2D anime-style character coexists naturally within a live-action photorealistic real-world modern Japanese urban environment. Setting: real contemporary Japanese city streets — concrete buildings, narrow urban alleyways, rooftop ledges, exterior staircases, metal railings, concrete walls, urban barriers, overhead signage, and dense city architecture typical of modern Tokyo, Shibuya, Yokohama, or Yokosuka. Natural daylight or golden-hour city lighting. Shot 1 [00:00–00:01.20]: Low rear 3/4 tracking shot, ground-level camera nearly scraping the pavement of a narrow urban alley. Protagonist crouches then explodes into a sprint toward a low concrete wall. Camera follows close behind. Shot 2 [00:01.20–00:03.60]: Front 3/4 low-angle follow shot. Protagonist launches into a forward flip over the first concrete wall. At peak, full body clears the obstacle. Cinematic framing against urban buildings. Shallow depth of field. Shot 3 [00:03.60–00:04.93]: True side close shot near ground. Landing flows seamlessly into a running forward roll — shoulder-to-back weight transfer, rises immediately. Full body in frame. Shot 4 [00:04.93–00:07.33]: Opposite low side angle on rooftop. Protagonist accelerates and launches a large forward flip over a rooftop parapet. Ledge in foreground, protagonist soars against open city skyline. Shot 5 [00:07.33–00:08.67]: Near-overhead bird's-eye shot. Protagonist lands and rolls along the urban path. City architecture visible around her. Body stays on surface. Shot 6 [00:08.67–00:11.07]: Retreating front-facing follow camera. Protagonist charges a staircase railing or concrete barrier, forward flip captured from the front. Camera retreats with slight handheld shake. Shot 7 [00:11.07–00:12.40]: Rear diagonal close tracking. Quick forward roll then sprint toward final obstacle. Low camera, handheld feel, protagonist fully in frame. Shot 8 [00:12.40–00:15.00]: Hero climax shot. Maximum-height forward flip over a large concrete ledge against the Japanese city skyline. Camera arcs from front 3/4 to opposite side during rotation. Protagonist lands and runs powerfully out of frame.
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