Seedance 2.5
金髮女孩在原始森林的斜坡上逃離一群猙獰怪物,跌倒、翻滾後再奔向懸崖
提示詞
聚焦女主角 Alin:一名年輕的白人女性,擁有非常淺的金黃色直髮與齊瀏海,穿著白色合身背心、藍色牛仔褲和棕色過膝靴。<<<image_2>>> 鎖定正在追趕的怪物:一頭四肢細長、正在腐爛的四足野獸,前肢極其修長,脊椎沿線長滿棘刺,身上有一道巨大張開的傷口,眼睛呈黃白色,皮膚濕冷、粗糙,覆有角蛋白。15 秒,單一鏡頭,第三人稱超廣角高速近距離側拍——鏡頭始終緊貼 Alin 的側面拍攝她奔跑,絕不讓主體離開視線。Alin 以最快速度沿著深邃原始森林中的陡坡向下逃跑,以 S 形路線穿梭,側身避開樹幹,低頭躲過伸出的樹枝,而一大群圖 2 中的怪物迅速從她身後逼近。她被樹根絆了一跤,用一隻手撐住自己,滑行並翻滾半圈,接著蹬住一根粗大的樹幹,立刻重新站起來,繼續全速奔跑。前方森林邊緣有一道懸崖,一根巨大的腐朽倒木橫跨其間:乾枯脫水,呈灰白色並布滿裂痕,樹皮剝落,中段已腐爛,只剩下幾根枯死的枝椏。一端卡在森林地面上的岩石與樹根之間,另一端懸在懸崖邊緣。就在 Alin 衝出森林的瞬間,一道刺眼的光芒爆發。她直接踏上腐朽倒木並全速奔跑,木屑四處飛散,腳下折斷的樹枝紛紛斷裂。來到倒木末端時,她大膽跳向對面的岩壁。下一秒,首領怪物與前排的怪物撲上倒木;倒木中段瞬間折斷,怪物們連同斷裂的木材一同墜入被霧氣籠罩的深淵。最後一頭首領怪物抓住斷裂的樹樁,幾乎就要撲向 Alin 的雙腳。Alin 立即轉身踢開剩餘的支撐物,使其墜入深淵。鏡頭短暫跟隨墜落的倒木與碎片向下移動,接著回到懸崖邊的 Alin——她胸口劇烈起伏、頭髮凌亂,身後雲霧翻湧。森林中的冷色調丁達爾體積光,隨著她衝出森林而讓位給突然爆發的強烈陽光,在懸崖邊形成鮮明的明暗對比。高速動態模糊、塵土與腐爛樹葉、折斷的樹枝、木屑與碎石、氣流擾動,以及搖曳的植被——所有元素都必須以逼真的方式呈現。不得出現機器人,不得切鏡,也不得讓怪物自行毫無意識地掉下懸崖——必須清楚展現 Alin 主動誘使怪物踏上倒木,並執行最後的反擊。
Focus on the female lead, Alin: a young white woman with very light golden-blonde straight hair and a straight fringe, wearing a white form-fitting tank top, blue jeans, and brown knee-high boots. <<<image_2>>> Lock on to the pursuing monster: A lanky, decaying four-legged beast with extremely long forelimbs, spines along its spine, a massive gaping wound, yellowish-white eyes, and damp, cold, rough, keratinous skin. 15 seconds, single take, third-person ultra-wide-angle high-speed close-up side shot—the camera stays tightly on Alin’s side as she sprints, never losing sight of the subject. Alin flees at top speed down a steep slope in a deep, primeval forest, weaving in an S-shape, sidestepping tree trunks, and ducking to avoid overhanging branches, while a horde of the monsters from Figure 2 closes in rapidly behind her. She stumbles on a tree root, braces herself with one hand, slides, and rolls halfway around before pushing off a thick tree trunk to instantly get back up and continue her sprint. At the edge of the forest ahead lies a cliff, spanned by a massive, rotten fallen log: parched and dehydrated, grayish-white and cracked, with peeling bark, rot in the middle, and a few remaining dead branches. One end is wedged between the rocks and roots in the forest floor, while the other hangs over the cliff’s edge. The moment Alin burst out of the forest, a blinding light erupted. He stepped directly onto the rotten log and sprinted at full speed, sending wood shavings flying and snapping off broken branches beneath his feet. At the log’s end, he made a daring leap onto the rock face on the opposite side. The very next second, the lead monster and the front-row creatures lunged onto the log; its middle section snapped instantly, and the monsters plummeted into the mist-shrouded abyss along with the broken timber. The last leader monster clung to the broken stump and nearly lunged at Alin’s feet. Alin immediately spun around and kicked away the remaining support, sending it plummeting into the abyss. The camera briefly follows the falling log and debris downward before returning to Alin at the cliff’s edge—his chest heaving, hair disheveled, and clouds and mist swirling behind him. Cool-toned Tyndall volumetric light in the woods gives way to a sudden burst of harsh sunlight as she bursts out of the forest, creating a stark contrast of light and shadow at the cliff’s edge. High-speed motion blur, dust and decaying leaves, snapping branches, wood chips and碎石, air turbulence, and swaying vegetation—all must be rendered realistically. No robots, no cutaways, and no monsters mindlessly falling off the cliff on their own—it must clearly show Alin actively luring the monsters onto the fallen log and executing the final counterattack.
此提示詞的權利屬於作者 @ou_zhen599。任何商業使用(推廣 AI 工具、聚合平台、Telegram 機器人)由你自行負責,mozgi.io 不承擔任何責任。 詳情 →











