mastering-animate-presence

raphaelsalaja/skill · Agent Skill

Verifica dei modelli di ingresso/presenza di Audit Motion e Framer Motion con correzioni pratiche per l'utilizzo di AnimatePresence.

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Panoramica

AutoreraphaelsalajaCommunity
Repositoryraphaelsalaja/skill ↗
Cartella dello skillmastering-animate-presence
Stelle42
Fork5
File inclusi1
LicenzaMIT
Aggiornato17 marzo 2026
LinkSorgente dello skill ↗ · Repository ↗

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Installazione

Uno skill è una cartella con un file SKILL.md. Scegli il tuo agente ed esegui i comandi in un terminale (macOS, Linux o Git Bash su Windows) dalla radice del progetto.

Incolla il prompt in Claude, Codex o un altro assistente: controllerà lo skill e lo installerà.

Install the “mastering-animate-presence” skill from mozgi.io (https://mozgi.io/skills/raphaelsalaja-mastering-animate-presence/) for me.

1. Download the archive: https://mozgi.io/skills/raphaelsalaja-mastering-animate-presence/download
   If it fails, take the skill folder from the source: https://github.com/raphaelsalaja/skill/tree/main/skills/mastering-animate-presence
2. Read SKILL.md and the other files. Check the skill is safe: no hidden commands, no sending data elsewhere, no scripts doing something other than described. If anything looks suspicious, stop and tell me.
3. Put the “mastering-animate-presence” folder into your agent's skills folder: .claude/skills/ for Claude Code, .agents/skills/ for Codex, .cursor/skills/ for Cursor, .gemini/skills/ for Gemini CLI. Inside the project if we are in one, otherwise in the home folder (~/.claude/skills/ etc.).
4. Make sure <skills folder>/mastering-animate-presence/SKILL.md exists.
5. Briefly tell me what this skill does and offer to try it on my task.

If you cannot do a step yourself, tell me what to click or type.

File dello skill

1 file Scarica ZIP

Leggi SKILL.md e i file correlati prima di installare. Clicca un file per l'anteprima.

Contenuto di SKILL.md

Testo originale dell'autore · sola lettura

Mastering AnimatePresence

Review Motion code for AnimatePresence and exit animation best practices.

How It Works

1. Read the specified files (or prompt user for files/pattern)

2. Check against all rules below

3. Output findings in file:line format

Rule Categories

| Priority | Category | Prefix |

|----------|----------|--------|

| 1 | Exit Animations | exit- |

| 2 | Presence Hooks | presence- |

| 3 | Mode Selection | mode- |

| 4 | Nested Exits | nested- |

Rules

Exit Animation Rules

exit-requires-wrapper

Conditional motion elements must be wrapped in AnimatePresence.

Fail:

{isVisible && (
  <motion.div exit={{ opacity: 0 }} />
)}

Pass:

<AnimatePresence>
  {isVisible && (
    <motion.div exit={{ opacity: 0 }} />
  )}
</AnimatePresence>
exit-prop-required

Elements inside AnimatePresence should have exit prop defined.

Fail:

<AnimatePresence>
  {isOpen && (
    <motion.div initial={{ opacity: 0 }} animate={{ opacity: 1 }} />
  )}
</AnimatePresence>

Pass:

<AnimatePresence>
  {isOpen && (
    <motion.div
      initial={{ opacity: 0 }}
      animate={{ opacity: 1 }}
      exit={{ opacity: 0 }}
    />
  )}
</AnimatePresence>
exit-key-required

Dynamic lists inside AnimatePresence must have unique keys.

Fail:

<AnimatePresence>
  {items.map((item, index) => (
    <motion.div key={index} exit={{ opacity: 0 }} />
  ))}
</AnimatePresence>

Pass:

<AnimatePresence>
  {items.map((item) => (
    <motion.div key={item.id} exit={{ opacity: 0 }} />
  ))}
</AnimatePresence>
exit-matches-initial

Exit animation should mirror initial for symmetry.

Fail:

<motion.div
  initial={{ opacity: 0, y: 20 }}
  animate={{ opacity: 1, y: 0 }}
  exit={{ scale: 0 }}
/>

Pass:

<motion.div
  initial={{ opacity: 0, y: 20 }}
  animate={{ opacity: 1, y: 0 }}
  exit={{ opacity: 0, y: 20 }}
/>

Presence Hook Rules

presence-hook-in-child

useIsPresent must be called from child of AnimatePresence, not parent.

Fail:

function Parent() {
  const isPresent = useIsPresent(); // Wrong location
  return (
    <AnimatePresence>
      {show && <Child />}
    </AnimatePresence>
  );
}

Pass:

function Child() {
  const isPresent = useIsPresent(); // Correct location
  return <motion.div data-exiting={!isPresent} />;
}
presence-safe-to-remove

When using usePresence, always call safeToRemove after async work.

Fail:

function AsyncComponent() {
  const [isPresent, safeToRemove] = usePresence();

  useEffect(() => {
    if (!isPresent) {
      cleanup(); // Never calls safeToRemove
    }
  }, [isPresent]);
}

Pass:

function AsyncComponent() {
  const [isPresent, safeToRemove] = usePresence();

  useEffect(() => {
    if (!isPresent) {
      cleanup().then(safeToRemove);
    }
  }, [isPresent, safeToRemove]);
}
presence-disable-interactions

Disable interactions on exiting elements using isPresent.

Fail:

function Card() {
  const isPresent = useIsPresent();
  return <button onClick={handleClick}>Click</button>;
  // Button clickable during exit
}

Pass:

function Card() {
  const isPresent = useIsPresent();
  return (
    <button onClick={handleClick} disabled={!isPresent}>
      Click
    </button>
  );
}

Mode Selection Rules

mode-wait-doubles-duration

Mode "wait" nearly doubles animation duration; adjust timing accordingly.

Fail:

<AnimatePresence mode="wait">
  <motion.div transition={{ duration: 0.3 }} />
</AnimatePresence>
// Total time: ~600ms (too slow)

Pass:

<AnimatePresence mode="wait">
  <motion.div transition={{ duration: 0.15 }} />
</AnimatePresence>
// Total time: ~300ms (acceptable)
mode-sync-layout-conflict

Mode "sync" causes layout conflicts; position exiting elements absolutely.

Fail:

<AnimatePresence mode="sync">
  {items.map(item => (
    <motion.div exit={{ opacity: 0 }}>{item}</motion.div>
  ))}
</AnimatePresence>
// Exiting and entering elements compete for space

Pass:

<AnimatePresence mode="popLayout">
  {items.map(item => (
    <motion.div exit={{ opacity: 0 }}>{item}</motion.div>
  ))}
</AnimatePresence>
mode-pop-layout-for-lists

Use popLayout mode for list reordering animations.

Fail:

<AnimatePresence>
  {items.map(item => <ListItem key={item.id} />)}
</AnimatePresence>
// Layout shifts during exit

Pass:

<AnimatePresence mode="popLayout">
  {items.map(item => <ListItem key={item.id} />)}
</AnimatePresence>

Nested Exit Rules

nested-propagate-required

Nested AnimatePresence must use propagate prop for coordinated exits.

Fail:

<AnimatePresence>
  {isOpen && (
    <motion.div exit={{ opacity: 0 }}>
      <AnimatePresence>
        {items.map(item => (
          <motion.div key={item.id} exit={{ scale: 0 }} />
        ))}
      </AnimatePresence>
    </motion.div>
  )}
</AnimatePresence>
// Children vanish instantly when parent exits

Pass:

<AnimatePresence propagate>
  {isOpen && (
    <motion.div exit={{ opacity: 0 }}>
      <AnimatePresence propagate>
        {items.map(item => (
          <motion.div key={item.id} exit={{ scale: 0 }} />
        ))}
      </AnimatePresence>
    </motion.div>
  )}
</AnimatePresence>
nested-consistent-timing

Parent and child exit durations should be coordinated.

Fail:

// Parent exits in 100ms, children in 500ms
<motion.div exit={{ opacity: 0 }} transition={{ duration: 0.1 }}>
  <motion.div exit={{ scale: 0 }} transition={{ duration: 0.5 }} />
</motion.div>

Pass:

// Parent waits for children or exits simultaneously
<motion.div exit={{ opacity: 0 }} transition={{ duration: 0.2 }}>
  <motion.div exit={{ scale: 0 }} transition={{ duration: 0.15 }} />
</motion.div>

Output Format

When reviewing files, output findings as:

file:line - [rule-id] description of issue

Example:
components/modal/index.tsx:23 - [exit-requires-wrapper] Conditional motion.div not wrapped in AnimatePresence
components/modal/index.tsx:45 - [exit-prop-required] Missing exit prop on motion element

Summary Table

After findings, output a summary:

| Rule | Count | Severity |

|------|-------|----------|

| exit-requires-wrapper | 2 | HIGH |

| exit-prop-required | 3 | HIGH |

| mode-wait-doubles-duration | 1 | MEDIUM |

References

Domande frequenti

Che cosa fa lo skill mastering-animate-presence?

Verifica dei modelli di ingresso/presenza di Audit Motion e Framer Motion con correzioni pratiche per l'utilizzo di AnimatePresence.

Come si installa mastering-animate-presence?

Apri il blocco “Installazione” in questa pagina e scegli il tuo agente — Claude Code, Codex, Cursor o Gemini CLI — per i comandi pronti che copiano la cartella dello skill nel posto giusto. Oppure copia il prompt dalla scheda “Con l'assistente” e lascia che sia l'assistente a controllare e installare lo skill.

Con quali modelli AI funziona mastering-animate-presence?

Gli skill sono semplici istruzioni in Markdown (formato Agent Skills), quindi mastering-animate-presence funziona con qualsiasi agente che legge SKILL.md: Claude Code, Codex, Cursor, Gemini CLI, GitHub Copilot, OpenCode e altri. Il modello carica le istruzioni solo quando il compito corrisponde alla descrizione dello skill.

mastering-animate-presence è gratuito?

Lo skill è pubblicato apertamente da raphaelsalaja con licenza MIT. Lo skill in sé non costa nulla: paghi solo il tuo fornitore AI per i token usati.

È sicuro installare gli skill?

Uno skill è un insieme di istruzioni che il tuo agente seguirà: leggi SKILL.md e i file correlati prima di installarlo. Gli script nella cartella dello skill vengono eseguiti solo se li esegue l'agente: controlla cosa fa e non concedere permessi superflui.

In cosa differisce uno skill da un server MCP o da un plugin?

Un server MCP o un plugin danno al modello nuovi strumenti: codice che viene eseguito e restituisce un risultato. Uno skill fornisce conoscenza e metodo: come affrontare il compito, quali passi seguire e com'è un buon risultato. Non servono server né chiavi API.

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