Seedance 2.5
身穿沾滿煤灰外套的記者在火山爆發時,奔跑於覆蓋火山灰的山城街道
提示詞
參考角色:使用第一張圖片作為主角——現場記者/倖存者。全程所有鏡頭中,維持完全一致的臉部、髮型、服裝(沾滿煤灰痕跡的外套)與身分。 參考場景:使用第二張圖片作為正在崩塌的山城。每個場景中都維持完全一致的建築、覆滿灰燼的街道與火山背景。 風格:超寫實電影感災難驚悚片,手持攝影機的混亂拍攝,照片級寫實,灰燼橘與灰色調色盤,體積煙霧與墜落碎屑,淺景深,35mm,穿透煙霧的強烈定向光,符合物理的動態模糊,HDR,去飽和電影級調色。 音訊:無音樂。只有遠處的轟鳴聲、落下的灰燼/碎屑、驚慌的呼吸聲、結構物的斷裂聲、風聲、模糊的群眾聲,以及壓力下的心跳聲。 0–3秒 超廣角鏡頭。遠處的火山爆發,灰燼煙柱升入血橘色天空。主角愣住片刻,接著轉身奔跑。 3–6秒 手持奔跑鏡頭,攝影機跟上相同節奏。主角穿過狹窄街道奔跑,灰燼從天而降,將一切覆蓋成灰色。其他人在背景中逃跑,畫面模糊。 6–9秒 特寫,地面高度。一道裂縫就在主角的腳跟後方裂開,主角跨過裂縫,腳步沒有停頓。 9–12秒 廣角跟拍鏡頭。一棟建築的立面在奔跑路線旁以慢動作崩塌,塵土與碎屑向外爆散,掠過畫面邊緣。 12–15秒 特寫,主角的臉——雙眼睜大,呼吸急促,皮膚與頭髮覆滿灰燼。攝影機隨著每一步劇烈晃動。 15–18秒 中景。主角抓住一名踉蹌的孩子/陌生人的手臂,拉起對方,沒有停下,兩人一起繼續奔跑。 18–21秒 低角度鏡頭。他們衝過門口進入石造拱廊,就在此時,一股灰燼與碎屑的浪潮從外面席捲而過,讓畫面瞬間陷入一片漆黑。 21–24秒 固定室內鏡頭。兩人在昏暗的拱廊中喘息、咳嗽,灰燼像雪一樣在周圍沉降。遠處的轟鳴聲持續著。 24–27秒 穿過拱廊縫隙緩慢推近。外面的灰燼雲開始沉降,露出沐浴在詭異橘色光線中的毀壞街道。 27–30秒 最終廣角鏡頭。主角走入霧霾中,剪影在陰燃的天際線前顯得格外鮮明;隨著轟鳴聲逐漸淡出至寂靜,呼吸也慢慢恢復平穩。 品質標籤:超寫實,電影感災難傑作,基於物理的渲染,體積灰燼與煙霧模擬,HDR,8K,寫實碎屑物理效果,一致的角色身分,史詩規模,無音樂,無文字,無標誌,無浮水印。
Reference Character: Use the first image as the protagonist — a field journalist/survivor. Maintain identical face, hairstyle, clothing (soot-streaked jacket), and identity throughout all shots. Reference Location: Use the second image as the collapsing mountain town. Maintain identical architecture, ash-covered streets, and volcanic backdrop throughout every scene. Style: Ultra realistic cinematic disaster thriller, handheld chaotic camera work, photorealistic, ash-orange and grey color palette, volumetric smoke and falling debris, shallow depth of field, 35mm, harsh directional light through smoke, physically accurate motion blur, HDR, desaturated cinematic grade. Audio: No music. Only distant rumbling, falling ash/debris, panicked breathing, cracking structures, wind, muffled crowd sounds, heartbeat under stress. 0–3s Extreme wide shot. A volcano erupts in the distance, ash plume rising into a blood-orange sky. Protagonist stands frozen for a beat, then turns to run. 3–6s Handheld sprint shot, camera matching pace. Protagonist runs through a narrow street as ash rains down, covering everything in grey. Others flee in the background, blurred. 6–9s Close-up, ground-level. A crack splits the pavement just behind the protagonist's heel as they leap over it without breaking stride. 9–12s Wide tracking shot. A building facade collapses in slow motion beside the running path, dust and debris exploding outward, catching the edge of frame. 12–15s Close-up, protagonist's face — eyes wide, breathing ragged, ash coating skin and hair. Camera shakes violently with each footfall. 15–18s Medium shot. Protagonist grabs a stumbling child/stranger by the arm, pulling them upright without stopping, continuing the run together. 18–21s Low-angle shot. They burst through a doorway into a stone archway just as a wave of ash and debris rushes past outside, momentarily blacking out the frame. 21–24s Interior held shot. Both catch their breath in the dim archway, coughing, ash settling around them like snow. Distant rumbling continues. 24–27s Slow push-in through a gap in the archway. Outside, the ash cloud begins to settle, revealing the ruined street bathed in eerie orange light. 27–30s Final wide shot. Protagonist steps out into the haze, silhouette stark against the smoldering skyline, breathing steadying as the rumbling fades to silence. Quality Tags: ultra realistic, cinematic disaster masterpiece, physically based rendering, volumetric ash and smoke simulation, HDR, 8K, realistic debris physics, consistent character identity, epic scale, no music, no text, no logo, no watermark.
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